Aethergrim is a terminal-based roguelike game written in C++.
- libncurses-dev
In the project's home directory, run the command:
make
In the directory you ran the above command in, run the command:
./aethergrim
As it stands, the game is incomplete. Below is a list of features that I hope to implement on the road to the 1.0 release.
- Scrollable inventory system
- Hunger mechanic
- Consumables
- FOV mechanic
- Message console
- Wieldable armor/weapons
- Loot drops from enemies
- UI scaling
- Character creation screen
- Random dungeon generation
- Leveling/experience system
- Game over screen
- Enemy level scaling
- Credits screen
- Additional depths and staircases
- Final boss fight
- ASCII art title screen
Aethergrim is licensed under version 3 of the GPL.
For more information, see LICENSE
.