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[Request] Add Conditionals #4

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justadaniel opened this issue Apr 29, 2020 · 1 comment
Open

[Request] Add Conditionals #4

justadaniel opened this issue Apr 29, 2020 · 1 comment

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@justadaniel
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It would make it quite a bit more robust if say certain dialogue would execute if a value has a condition.

i.e. if a player has more than 30 logs in its inventory, say ________, otherwise, say ________.

@merpheus-dev
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Hey Justin! Currently, it is possible to do that via a custom script in runtime.
But I'll keep this issue open since that would be good to have a node that takes care of it.

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