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Some parameters use a lot more GPU if they are present in the .sgp file. So, sometimes when I do some tweaking, I end up bringing them back to their default value, but this doesn't remove them from the file.
I was like "why the fuck is this shader that was light on my GPU a moment ago cooking my fan now?" It's annoying to go to the .sgp file every time I want to undefine a parameter. Thankfully I figured this bug out.
Please fix! 🙏
The text was updated successfully, but these errors were encountered:
Some parameters use a lot more GPU if they are present in the .sgp file. So, sometimes when I do some tweaking, I end up bringing them back to their default value, but this doesn't remove them from the file.
I was like "why the fuck is this shader that was light on my GPU a moment ago cooking my fan now?" It's annoying to go to the .sgp file every time I want to undefine a parameter. Thankfully I figured this bug out.
Please fix! 🙏
The text was updated successfully, but these errors were encountered: