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Changing parameter value back to default doesn't remove it from the .sgp file #96

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ghoomfrog opened this issue Aug 5, 2024 · 0 comments

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@ghoomfrog
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ghoomfrog commented Aug 5, 2024

Some parameters use a lot more GPU if they are present in the .sgp file. So, sometimes when I do some tweaking, I end up bringing them back to their default value, but this doesn't remove them from the file.

I was like "why the fuck is this shader that was light on my GPU a moment ago cooking my fan now?" It's annoying to go to the .sgp file every time I want to undefine a parameter. Thankfully I figured this bug out.

Please fix! 🙏

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