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First, start the launcher, and choose start audioquake.
Start playing in single player mode, and save your position when you're not in danger of being attacked.
If you just save without turning off the esr, d5k and nav helper, you'll get the message that your game is saved, and you could continue playing or quit. The problem is though, when you start again, and attempt to load your saved game from either the console or in gameplay, here's the error you'll get.
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Error
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SZ_GetSpace: overflow without allowoverflow set (0)
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OK
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I think this will happen in linux the same way that it does in windows,
and it will exit the game and return you to the launcher.
Workaround
When you first want to save your game, turn off all three helpers, nav helper, esr, and d5k, no particular order here, now save your progress and quit.
Now when you restart the game, you could load your game from the console, but you'll have to toggle the 3 helpers off and on as they may act up a bit, so I usually go into the start map and turn off all the helpers, load my game from there and then turn them all back on and continue playing.
The text was updated successfully, but these errors were encountered:
Original report is at: https://groups.google.com/forum/#!topic/agrip-project/tVBwJw2PEbo
Description
From AGRIP Google Group user stringfellow
First, start the launcher, and choose start audioquake.
Start playing in single player mode, and save your position when you're not in danger of being attacked.
If you just save without turning off the esr, d5k and nav helper, you'll get the message that your game is saved, and you could continue playing or quit. The problem is though, when you start again, and attempt to load your saved game from either the console or in gameplay, here's the error you'll get.
I think this will happen in linux the same way that it does in windows,
and it will exit the game and return you to the launcher.
Workaround
The text was updated successfully, but these errors were encountered: