Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Medigun beam disappears when spectating in first person #661

Open
11 of 13 tasks
Ashetf2 opened this issue Dec 28, 2023 · 0 comments
Open
11 of 13 tasks

Medigun beam disappears when spectating in first person #661

Ashetf2 opened this issue Dec 28, 2023 · 0 comments
Labels
bug Something isn't working needs triage Needs to be organized tf2 Related to the TF2 live version and TC2

Comments

@Ashetf2
Copy link

Ashetf2 commented Dec 28, 2023

Description

ValveSoftware/Source-1-Games#935

Tested in latest tc2 build

I strongly suspect that this is code related, as there are other instances where code hides particles in first person when spectating, for example

bool C_TFPlayer::CanLightCigarette( void )
....

	// Don't light if we're spectating in first person mode.
	if ( (pLocalPlayer->GetObserverMode() == OBS_MODE_IN_EYE) && (pLocalPlayer->GetObserverTarget() == this) )
		return false;

...

The only thing that may be related is this alledged undocumented changed from the Oct 6, 2010 patch

"Attached weapon particle effects removed from viewmodel (still present in 3rd person)"

However, I couldn't find any info about it.

Checklist

  • None of the open or closed issues document this problem.
  • This is a bug, not a new idea.
  • This is objectively a bug, and not something that people commonly disagree on.
  • This issue occurs on the latest Team Comtress release, or the master branch.
  • This issue occurs on the latest vanilla TF2 update.
  • This bug is in the code of the game, not in the textures, sounds, or other resources.
  • This issue is listed on the Source 1 official bugtracker.
  • This issue occurs with DirectX level 100.
  • This issue occurs when using no custom content.
  • This issue occurs when using start_tf2.bat (or start_server.bat) with no custom launch options.
  • This issue occurs when using a listen server (using the map command ingame).
  • This issue occurs when using a dedicated server.
  • This bug is in the internal procedures or tooling (e.g. the build process).

Reproduction

  1. Spawn a Medic bot
  2. Spectate it

Screenshots

2023-12-27.22-23-22.mp4

Setup Details

Client Settings

  • Server or client: Both
  • Operating system: Windows 10
  • Team Comtress version: 2.0.2
  • Custom content: No
  • Launch options: Default

Driver Version

  • DirectX level: 95

Hardware Specs

  • CPU model: AMD Ryzen 5 3600
  • GPU model: NVIDIA GTX 1650 Super
  • RAM amount: 16
  • TF2 install location: SSD
  • TC2 install location: SSD
  • TC2 installation method: Basic
@Ashetf2 Ashetf2 added bug Something isn't working needs triage Needs to be organized tf2 Related to the TF2 live version and TC2 labels Dec 28, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working needs triage Needs to be organized tf2 Related to the TF2 live version and TC2
Projects
None yet
Development

No branches or pull requests

1 participant