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I'm having the same issue, even when I use an audio file extracted from the same .SABS file I'm altering it will not play in-game.
I've even tried replacing an audio file from the .SABS with the EXACT SAME extracted file and it will not play, so I'm almost certain it's something to do with the conversion process when replacing the audio, a checkbox needs to be implemented so it can simply replace the audio as-is without the software converting it, which seems to be breaking the audio.
All other audio plays normally except the ones I replace, they are muted
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