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Draw selection outlines
Rust #355: Commit fd9c9dd pushed by markusmoenig
August 18, 2024 07:14 3m 27s master
August 18, 2024 07:14 3m 27s
Edit menu accelerators
Rust #354: Commit 33e2ad3 pushed by markusmoenig
August 18, 2024 06:59 3m 11s master
August 18, 2024 06:59 3m 11s
Latest macOS release
Rust #353: Commit 1272701 pushed by markusmoenig
August 17, 2024 07:42 3m 34s master
August 17, 2024 07:42 3m 34s
Bump version
Release #18: Commit e0cddcf pushed by markusmoenig
August 17, 2024 07:18 6m 52s v0.8.12
August 17, 2024 07:18 6m 52s
Bump version
Rust #352: Commit e0cddcf pushed by markusmoenig
August 17, 2024 07:15 3m 57s master
August 17, 2024 07:15 3m 57s
Fix initial partial 3D rendering
Rust #351: Commit 4885eb5 pushed by markusmoenig
August 17, 2024 07:12 3m 42s master
August 17, 2024 07:12 3m 42s
Fixed partial region 2D drawing
Rust #350: Commit 44a0f7b pushed by markusmoenig
August 17, 2024 07:01 3m 24s master
August 17, 2024 07:01 3m 24s
TileFX is node based
Rust #349: Commit ae11b5e pushed by markusmoenig
August 17, 2024 05:24 3m 16s master
August 17, 2024 05:24 3m 16s
Moved lights to FX nodes
Rust #348: Commit 3856fae pushed by markusmoenig
August 15, 2024 08:33 4m 28s master
August 15, 2024 08:33 4m 28s
TileFX node framework
Rust #347: Commit 441d577 pushed by markusmoenig
August 13, 2024 08:16 5m 0s master
August 13, 2024 08:16 5m 0s
Tilted Iso Camera fix
Rust #346: Commit 72a34d7 pushed by markusmoenig
August 12, 2024 04:12 3m 13s master
August 12, 2024 04:12 3m 13s
Bugfixes
Rust #345: Commit ac2aacf pushed by markusmoenig
August 12, 2024 03:35 3m 15s master
August 12, 2024 03:35 3m 15s
Some tweaks to the renderer
Rust #344: Commit 41a9a58 pushed by markusmoenig
August 11, 2024 08:34 4m 46s master
August 11, 2024 08:34 4m 46s
Bugfixes
Rust #343: Commit 718287d pushed by markusmoenig
August 11, 2024 08:04 4m 26s master
August 11, 2024 08:04 4m 26s
Fixes for camera nodes
Rust #342: Commit 653c63a pushed by markusmoenig
August 9, 2024 07:14 4m 26s master
August 9, 2024 07:14 4m 26s
New node based modular cam system
Rust #341: Commit 7611c2e pushed by markusmoenig
August 9, 2024 03:06 1m 30s master
August 9, 2024 03:06 1m 30s
RegionFX Undo
Rust #340: Commit e7a5948 pushed by markusmoenig
August 7, 2024 08:52 3m 41s master
August 7, 2024 08:52 3m 41s
Moved to node based RegionFX
Rust #339: Commit 9ec6a59 pushed by markusmoenig
August 7, 2024 02:57 4m 23s master
August 7, 2024 02:57 4m 23s
Node based Renderer WiP
Rust #338: Commit 9cd765f pushed by markusmoenig
August 6, 2024 08:15 4m 31s master
August 6, 2024 08:15 4m 31s
Tile based prerenderer
Rust #337: Commit 670a6bb pushed by markusmoenig
August 6, 2024 03:17 5m 35s master
August 6, 2024 03:17 5m 35s
Started with new node based FX Tool
Rust #336: Commit b5512e0 pushed by markusmoenig
August 5, 2024 12:07 3m 59s master
August 5, 2024 12:07 3m 59s
Cleanup
Rust #335: Commit bbec9a5 pushed by markusmoenig
August 3, 2024 06:40 4m 4s master
August 3, 2024 06:40 4m 4s
Fix buffer update after region grid size
Rust #334: Commit 450391f pushed by markusmoenig
August 3, 2024 06:33 4m 15s master
August 3, 2024 06:33 4m 15s
Descriptions for the geo nodes
Rust #333: Commit fdf6fd6 pushed by markusmoenig
August 3, 2024 03:52 3m 13s master
August 3, 2024 03:52 3m 13s
Always use global_uv for 2D noise
Rust #332: Commit d4e6acd pushed by markusmoenig
August 3, 2024 02:30 4m 1s master
August 3, 2024 02:30 4m 1s