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I Import Skeleton (No Erros). I Import SkinnedMesh (German_Male_Soldier) and no Error. But when i try to open baf Animation it shows (out of index sometimes) or the model is complete messed up.
The text was updated successfully, but these errors were encountered:
I can't tell because it wasn't tested, technically it should work but BF Heroes are running on an updated version of the Refractor engine, some things could have changed. out of index during animation import likely means that the bone index the animation references is not present in the imported skeleton meaning that the animation was exported for a different skeleton. Posting the full error message (the stacktrace) would be useful and/or assets you are trying to import.
I Import Skeleton (No Erros). I Import SkinnedMesh (German_Male_Soldier) and no Error. But when i try to open baf Animation it shows (out of index sometimes) or the model is complete messed up.
The text was updated successfully, but these errors were encountered: