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The movement/navigation in its current form is restricted to discrete points in space where there are camera centers (with continuous transitions between those points). The question/discussion point was really - Should the navigation/movement be the same as in the general viewer or is it desired that it is more free. If so we need to solve that. Keeping it as is would be simplest for the first version.
The other point regarding pan and tilt is more important though because that is the essence of VR. Pan and tilt need to be handled for all types of images in a good way.
The library should support WebVR. Continuation of the discussion in the issue posted here: mapillary/mapillary_issues#1829.
Features to discuss and handle:
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