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Isometric support? #26
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Hello, I'll mark the issue as feature request but I'm not having plans on working on this personally. |
I think the main thing the exporter will need to do is to output the following line as part of the TileMap node, in case of isometric maps:
I don't know yet whether any further adjustments will be necessary for tile layers, but certainly the objects layers will need further changes. |
This implements part of mapeditor#26. It does not cover the positioning or transforming of objects.
This implements part of mapeditor#26. It does not cover the positioning or transforming of objects.
Unfortunately isometric tilemap support is still not supported for objects. |
Is isometric support planned soon? The godot TilEd importer supports isometric tiles, but it breaks completely with object positions and this exporter is the only other option for getting TilEd maps into Godot.
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