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User.cs
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User.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class User
{
public string name { get; set; } //user's name
public string surname { get; set; } //user's surname
public string password { get; set; } //user's password
public string username { get; set; } //user's game-name
public uint wins { get; set; } //total of games won
public uint lost { get; set; } //total of games lost
public User(string[] data)
{
name = data[0];
surname = data[1];
username = data[2];
password = data[3];
wins = uint.Parse(data[4]);
lost = uint.Parse(data[5]);
}
public User()
{
}
public void SetData(string[] data)
{
name = data[0];
surname = data[1];
username = data[2];
password = data[3];
wins = uint.Parse(data[4]);
lost = uint.Parse(data[5]);
}
}