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bumpmapIntensity.md

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bumpmapIntensity

  • Data type: float in range 0.0 to 1.0
  • What is it for: Influencing the strength of a bumpmap
  • Use when: You don't want a more subtle bumpmap than one applied at 100%
  • Implemented in MakeSkin: yes (it is read from the "Strength" setting, see below)
  • Makes visible difference in blender: yes
  • Makes visible difference in makehuman: no (since bumpmaps aren't implemented)

If you don't want the full effect of a bumpmap, you can opt to apply it with a smaller effect. This is equal of having a lower "height" for the maximum colors.

Example

To apply the bumpmap at 50%:

bumpmapIntensity 0.5

In blender

The setting for bumpmapIntensity is read from the bump node's "Strength" value:

bumpmapIntensity.png