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invoker.rb
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invoker.rb
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require 'require_all'
require_all 'commands/admin/'
require_all 'commands/group_chat/'
require_all 'commands/public/'
class CommandInvoker
attr_reader :commands, :ctx
def initialize()
@commands = {}
@ctx = {}
end
# Singleton
@instance = new
private_class_method :new
def self.instance
@instance
end
def load_context(_ctx)
@ctx = _ctx
end
# Commands
def hello
if commands.key?("hello")
commands["hello"].reload_context(ctx)
else
commands["hello"] = Command::HelloCommand.new(ctx)
end
commands["hello"].execute
end
def log
if commands.key?("log")
commands["log"].reload_context(ctx)
else
commands["log"] = Command::LogCommand.new(ctx)
end
commands["log"].execute
end
def begin_match
if commands.key?("begin_match")
commands["begin_match"].reload_context(ctx)
else
commands["begin_match"] = Command::BeginMatchCommand.new(ctx)
end
commands["begin_match"].execute
end
def show_list
if commands.key?("show_list")
commands["show_list"].reload_context(ctx)
else
commands["show_list"] = Command::ShowListCommand.new(ctx)
end
commands["show_list"].execute
end
def add_player_to_game
if commands.key?("add_player_to_game")
commands["add_player_to_game"].reload_context(ctx)
else
commands["add_player_to_game"] = Command::AddPlayerToGameCommand.new(ctx)
end
commands["add_player_to_game"].execute
end
def cancel_player_from_game
if commands.key?("cancel_player_from_game")
commands["cancel_player_from_game"].reload_context(ctx)
else
commands["cancel_player_from_game"] = Command::CancelPlayerFromGameCommand.new(ctx)
end
commands["cancel_player_from_game"].execute
end
def show_all_players
if commands.key?("show_all_players")
commands["show_all_players"].reload_context(ctx)
else
commands["show_all_players"] = Command::ShowAllPlayersCommand.new(ctx)
end
commands["show_all_players"].execute
end
def confirm_player_to_main_list
if commands.key?("confirm_player_to_main_list")
commands["confirm_player_to_main_list"].reload_context(ctx)
else
commands["confirm_player_to_main_list"] = Command::ConfirmPlayerToMainListCommand.new(ctx)
end
commands["confirm_player_to_main_list"].execute
end
def open_registrations
if commands.key?("open_registrations")
commands["open_registrations"].reload_context(ctx)
else
commands["open_registrations"] = Command::OpenRegistrationsCommand.new(ctx)
end
commands["open_registrations"].execute
end
def close_registrations
if commands.key?("close_registrations")
commands["close_registrations"].reload_context(ctx)
else
commands["close_registrations"] = Command::CloseRegistrationsCommand.new(ctx)
end
commands["close_registrations"].execute
end
def move_from_waiting_list_to_pending
if commands.key?("move_from_waiting_list_to_pending")
commands["move_from_waiting_list_to_pending"].reload_context(ctx)
else
commands["move_from_waiting_list_to_pending"] = Command::MoveFromWaitingListToPendingCommand.new(ctx)
end
commands["move_from_waiting_list_to_pending"].execute
end
def load_group_players
if commands.key?("load_group_players")
commands["load_group_players"].reload_context(ctx)
else
commands["load_group_players"] = Command::LoadGroupPlayersCommand.new(ctx)
end
commands["load_group_players"].execute
end
def cancel_pending_player
if commands.key?("cancel_pending_player")
commands["cancel_pending_player"].reload_context(ctx)
else
commands["cancel_pending_player"] = Command::CancelPendingPlayerCommand.new(ctx)
end
commands["cancel_pending_player"].execute
end
end