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deadlock.go
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deadlock.go
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package deadlock
import (
"sync"
"unsafe"
)
type Mutex struct {
sync.Mutex
}
func (l *Mutex) Lock() {
if opts.CheckDeadLock {
addLockOp(unsafe.Pointer(l), lockOpWLock)
}
l.Mutex.Lock()
}
func (l *Mutex) Unlock() {
if opts.CheckDeadLock {
addLockOp(unsafe.Pointer(l), lockOpWUnLock)
}
l.Mutex.Unlock()
}
type RWMutex struct {
sync.RWMutex
}
func (l *RWMutex) RLock() {
if opts.CheckDeadLock {
addLockOp(unsafe.Pointer(l), lockOpRLock)
}
l.RWMutex.RLock()
}
func (l *RWMutex) RUnlock() {
if opts.CheckDeadLock {
addLockOp(unsafe.Pointer(l), lockOpRUnLock)
}
l.RWMutex.RUnlock()
}
func (l *RWMutex) Lock() {
if opts.CheckDeadLock {
addLockOp(unsafe.Pointer(l), lockOpWLock)
}
l.RWMutex.Lock()
}
func (l *RWMutex) Unlock() {
if opts.CheckDeadLock {
addLockOp(unsafe.Pointer(l), lockOpWUnLock)
}
l.RWMutex.Unlock()
}
const (
TypeReLock = iota + 1 // a.lock => a.lock
TypeCyclic // a.lock => b.lock => c.lock => a.lock
)
const (
lockOpWLock = iota + 1
lockOpWUnLock
lockOpRLock
lockOpRUnLock
)
type lockOp struct {
lockInst unsafe.Pointer
lockOpType int
line string
stack string
}
func (op lockOp) lockOp() bool {
return op.lockOpType == lockOpWLock
}
func (op lockOp) isRLock() bool {
return op.lockOpType == lockOpRLock
}
func (op lockOp) isWUnLock() bool {
return op.lockOpType == lockOpWUnLock
}
func (op lockOp) isRUnLock() bool {
return op.lockOpType == lockOpRUnLock
}
func (op lockOp) isLock() bool {
return op.lockOpType == lockOpRLock || op.lockOpType == lockOpWLock
}
func (op lockOp) isUnlock() bool {
return op.lockOpType == lockOpRUnLock || op.lockOpType == lockOpWUnLock
}
func (op lockOp) Equal(tmp lockOp) bool {
return op.lockInst == tmp.lockInst
}