diff --git a/snes/Atlus/Atlus Build Sorting Notes.txt b/snes/Atlus/Atlus Build Sorting Notes.txt new file mode 100644 index 0000000..67a968d --- /dev/null +++ b/snes/Atlus/Atlus Build Sorting Notes.txt @@ -0,0 +1,46 @@ +Total number of known unique builds: 12 + +(Program starts at $0300 - using 3D D0 FA 3F ?? ??) +(Program starts at $0300 - 5B 04) +- Shin Megami Tensei +(Program starts at $0300 - 68 04) +- Uchuu no Kishi Tekkaman Blade (Beta) +(Program starts at $0300 - 73 04) +- Uchuu no Kishi Tekkaman Blade + +(Program starts at $0500 - using 3D D0 F4 3F ?? ??) +(Program starts at $0500 - 32 06) +- BlaZeon +(Program starts at $0500 - 70 06) +- Jammes +(Program starts at $0500 - 80 06) +- Gouketsuji Ichizoku/Power Instinct +- Majin Tensei +(Program starts at $0500 - 81 06) +- Shin Megami Tensei if... +(Program starts at $0500 - 84 06) +- Shin Megami Tensei II +(Program starts at $0500 - 88 06) +- Last Bible III +- Majin Tensei II: Spiral Nemesis +(Program starts at $0500 - 8B 06) +- Nontan to Issho: Kurukuru Puzzle +(Program starts at $0500 - 92 06) +- Kabuki Rocks +(Program starts at $0500 - 9A 06) +- Seijuu Maden: Beasts & Blades + +Except for BlaZeon, Shin Megami Tensei and Uchuu no Kishi Tekkaman Blade, there is an initialization build as following (though it never changes between games, regions and versions): + +(Program starts at $0300 - using C5 ?? ?? 3F ?? ??) +(Program starts at $0300 - 17 04) +- Gouketsuji Ichizoku/Power Instinct +- Jammes +- Kabuki Rocks +- Last Bible III +- Majin Tensei +- Majin Tensei II: Spiral Nemesis +- Nontan to Issho: Kurukuru Puzzle +- Seijuu Maden: Beasts & Blades +- Shin Megami Tensei if... +- Shin Megami Tensei II \ No newline at end of file