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ProjectilesChangeLog.md

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projectiles.lua ChangeLog

Version 0.83

  • Added additional guards to better handle 'script_reload'

Version 0.82

  • Fixed a simulation-failure issue with tree-handling in when bCutTrees is false.

Version 0.81

  • Added new property to projectile tables, "fVisionTickTime" which controls how quickly the projectile vision updates while the projectile is in motion.

Version 0.80

  • Added global PROJECTILES_VERSION
  • Started tracking version updates for projectiles.lua