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I am running this on Windows but when I check the GPU usage, it seems to generally prefer to use the Intel GPU instead of my Geforce one. I changed the bat to this setting I found:
I tried But it keeps using mostly the Intel GPU. |
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I have the same issue. The programm runs on my internal gpu, but i want to use my rtx 4060. i got the latest drivers. can anyone please assist with code adaptions? |
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Awesome, thank you!
dawidteo ***@***.***> schrieb am Do., 1. Feb. 2024, 01:12:
… I added in "Launch options" in "Extra Launch Arguments" "--gpu-device-id
1" and it works great. Use two GTX1070 in two Fooocuses apps in the same
time.
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Not sure if this is appropriate to reopen this issue, but I'm having some oddities with the Docker version of the deployment and this issue. I found where to add in that setting (docker-compose.yml, Line 11, - CMDARGS=...) and can successfully rerun docker compose to push up that config. During the container startup, everything looks good, sees the new flag, finds my NVidia GPU, sets it up, recognizes it correctly, etc. (Turns out with the default settings it was already grabbing the NVidia GPU anyway.) But when I go to run a prompt, I can see the NVidia VRAM being exercised, a blip on the 3D use when the prompt is first executed, but then it's the Intel GPU that does all the 3D processing. It was most easily to see the behavior using the "default" preset and using only the SAI 3D Model style, with a prompt of "Beautiful pasture at sunset." What am I missing, or is this standard behavior? |
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I added in "Launch options" in "Extra Launch Arguments" "--gpu-device-id 1" and it works great. Use two GTX1070 in two Fooocuses apps in the same time.