Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

A way of detecting which topic, line and response is currently being said in dialogue #210

Open
MrTophatDev opened this issue Jul 6, 2023 · 0 comments

Comments

@MrTophatDev
Copy link

Oblivion is currently lacking any means to have an idle animation play during specific voicelines. Having commands that detect which line is being said could potentially allow for scripting your way around that.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant