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This section introduces some public classes and functions of PPLNN.

For brevity, we assume that using namespace ppl::nn; is always used in the following code snippets.

Engine and Ops

Defined in include/ppl/nn/engines/engine.h.

An Engine is a collection of op implementations running on specified devices such as CPU or Nvidia GPU.

Functions

ppl::common::RetCode Configure(uint32_t option, ...);

Sets various options for this engine. Parameters vary depending on the first parameter option.

x86::EngineFactory

A built-in engine factory that is used to create engines running on x86-compatible CPUs.

If you want to use built-in op implementations, you should call x86::RegisterBuiltinOps() manually.

Functions

Engine* x86::EngineFactory::Create(const x86::EngineOptions& options);

Creates an X86 engine instance with the specified options.

cuda::EngineFactory

A built-in engine factory that is used to create engines running on NVIDIA GPUs.

If you want to use built-in op implementations, you should call RegisterBuiltinOps() manually.

Functions

Engine* cuda::EngineFactory::Create(const cuda::EngineOptions& options);

Creates a CUDA engine instance with the specified options.

arm::EngineFactory

A built-in engine factory that is used to create engines running on arm aarch64 CPUs.

If you want to use built-in op implementations, you should call arm::RegisterBuiltinOps() manually.

Functions

Engine* arm::EngineFactory::Create(const arm::EngineOptions& options);

Creates a ARM engine instance with the specified options.

riscv::EngineFactory

A built-in engine factory that is used to create engines running on riscv64 CPUs.

If you want to use built-in op implementations, you should call riscv::RegisterBuiltinOps() manually.

Functions

Engine* riscv::EngineFactory::Create(const riscv::EngineOptions& options);

Creates an RISCV engine instance with the specified options.

onnx::RuntimeBuilderFactory

Defined in include/ppl/nn/models/onnx/runtime_builder_factory.h.

Functions

onnx::RuntimeBuilder* Create();

Creates an onnx::RuntimeBuilder instance.

onnx::RuntimeBuilder

Defined in include/ppl/nn/models/onnx/runtime_builder.h.

onnx::RuntimeBuilder is used to create Runtime instances.

Functions

ppl::common::RetCode LoadModel(const char* model_file);
ppl::common::RetCode LoadModel(const char* model_buf, uint64_t buf_len, const char* model_file_dir = nullptr);

Initializes an onnx::RuntimeBuilder instance from an ONNX model file or buffer. model_file_dir is used to parse external data and can be nullptr if there is no external data.

struct Resources final {
    /** `engines` are used to evaluate the compute graph. Note that callers should guarantee that engines are valid during inferencing. */
    Engine** engines;
    uint32_t engine_num;
};

ppl::common::RetCode SetResources(const Resources&);

Sets the resources needed for preprocessing and evaluating models.

ppl::common::RetCode Preprocess();

prepare for creating Runtime instances.

Runtime* CreateRuntime();

Creates a Runtime instance which is used to evaluate a compute graph.

pmx::RuntimeBuilderFactory

Defined in include/ppl/nn/models/pmx/runtime_builder_factory.h.

Functions

pmx::RuntimeBuilder* Create();

Creates an pmx::RuntimeBuilder instance.

pmx::RuntimeBuilder

Defined in include/ppl/nn/models/pmx/runtime_builder.h.

pmx::RuntimeBuilder is used to create Runtime instances.

Functions

ppl::common::RetCode LoadModel(const char* model_file);
ppl::common::RetCode LoadModel(const char* model_buf, uint64_t buf_len);

Initializes an pmx::RuntimeBuilder instance from an PMX model file or buffer.

struct Resources final {
    /** `engines` are used to evaluate the compute graph. Note that callers should guarantee that engines are valid during inferencing. */
    Engine** engines;
    uint32_t engine_num;
};

ppl::common::RetCode SetResources(const Resources&);

Sets the resources needed for preprocessing and evaluating models.

ppl::common::RetCode Preprocess();

prepare for creating Runtime instances.

Runtime* CreateRuntime();

Creates a Runtime instance which is used to evaluate a compute graph.

Runtime

Defined in include/ppl/nn/runtime/runtime.h.

Runtime is the main structure for evaluating a model.

Functions

ppl::common::RetCode Configure(uint32_t option, ...);

Sets various runtime options defined in runtime_options.h. Parameters vary depending on the first parameter option.

uint32_t GetInputCount() const;

Returns the number of input of the associated graph.

Tensor* GetInputTensor(uint32_t idx) const;

Returns the input tensor at position idx. Note that idx should be less than the number of inputs.

ppl::common::RetCode Run();

Runs the model with given inputs. Input data MUST be filled via the returned value of GetInputTensor() before calling this function.

uint32_t GetOutputCount() const;

Returns the number of outputs of the associated graph.

Tensor* GetOutputTensor(uint32_t idx) const;

Returns the output tensor at position idx. Note that idx should be less than the number of outputs.

uint32_t GetDeviceContextCount() const;

Returns the number of DeviceContext used by this Runtime instance.

DeviceContext* GetDeviceContext(uint32_t idx) const;

Returns the DeviceContext at position idx. Note that idx should be less than GetDeviceContextCount().

ppl::common::RetCode GetProfilingStatistics(ProfilingStatistics*) const;

Returns profiling statistics of each kernel. Note that this function is available if PPLNN_ENABLE_KERNEL_PROFILING is enable.

Tensor* GetTensor(const char* name) const;

Returns the specified tensor with name, or nullptr if not found.

Tensor

Defined in include/ppl/nn/runtime/tensor.h.

This structure represents the input/output data.

Functions

ppl::common::TensorShape* GetShape() const;

Returns the shape of this tensor.

ppl::common::RetCode CopyToHost(void* dst) const;

Copies tensor's data to dst which points to a host memory. Note that dst MUST have enough space.

ppl::common::RetCode CopyFromHost(const void* src);

Copies data to inner buffer from src, which points to a host memory. Note that inner buffer MUST be allocated before calling this function.

ppl::common::RetCode ConvertToHost(void* dst, const ppl::common::TensorShape& dst_desc) const;

Converts tensor's data to dst with the shape dst_desc.

ppl::common::RetCode ConvertFromHost(const void* src, const ppl::common::TensorShape& src_desc);

Converts data to inner buffer from src with the shape src_desc. Note that inner buffer MUST be allocated before calling this function.

DeviceContext* GetDeviceContext() const;

Returns context of the underlying Device.

void SetBufferPtr(void* buf);

Sets the underlying buffer ptr. Note that buf can be read/written by the internal Device class.

void* GetBufferPtr() const;

Returns the underlying buffer ptr.

TensorShape

Defined in include/ppl/nn/common/tensor_shape.h.

Logger

Defined in include/ppl/nn/common/logger.h.

void SetCurrentLogger(Logger*);

Sets global logger for pplnn internal logging.

Logger* GetCurrentLogger();

Returns the logger for pplnn internal logging. Default is a StdioLogger that prints logs to stdout/stderr.

void Logger::SetLogLevel(uint32_t);
uint32_t Logger::GetLogLevel() const;

Sets/gets the level for logging. Any log level that is less than Logger::GetLogLevel() will not be logged.

All API references(in html format) can be generated by running doxygen docs/Doxyfile.