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Unable to See 32:9 Resolutions, and 21:9 Resolutions Showing as 64:27 in mupen64plus-libretro-nx via RetroArch on a 32:9 Monitor #555

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leo9py opened this issue Sep 8, 2024 · 1 comment

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@leo9py
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leo9py commented Sep 8, 2024

Description

I am currently using mupen64plus-libretro-nx through RetroArch on a 32:9 monitor, but I am facing an issue where I am unable to select or see any 32:9 resolutions. Additionally, I have noticed that 21:9 resolutions are showing up as 64:27 for some reason, which seems unusual.

Steps to Reproduce

  1. Launch RetroArch on a 32:9 monitor.
  2. Open a game using the mupen64plus-libretro-nx core.
  3. Navigate to the wide resolution settings.
  4. Attempt to select a 32:9 resolution.

Expected Behavior

I should be able to select a 32:9 resolution that properly fits my monitor's aspect ratio. Also, 21:9 resolutions should display as 21:9, not 64:27.

Observed Behavior

  • No 32:9 resolutions are available for selection.
  • 21:9 resolutions are being displayed as 64:27.

image

Environment

  • Core: mupen64plus-libretro-nx
  • Platform: RetroArch
  • Monitor: 32:9 ultrawide 5120x1440
  • Operating System: Windows 11 Pro x64

Additional Information

Is this a bug or a limitation of the mupen64plus-libretro-nx core? If it’s not a bug, is there a way to manually enter a custom resolution for 32:9 display support? Any help or clarification would be appreciated!

@m4xw
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m4xw commented Nov 7, 2024

#259

This change adds support for 64:27 aspect ratio, oftenly labeled as 21:9 as a marketing term.

You can add them here https://github.com/libretro/mupen64plus-libretro-nx/blob/develop/libretro/libretro_core_options.h#L114-L135

PR it and I add it.

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