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I am currently using mupen64plus-libretro-nx through RetroArch on a 32:9 monitor, but I am facing an issue where I am unable to select or see any 32:9 resolutions. Additionally, I have noticed that 21:9 resolutions are showing up as 64:27 for some reason, which seems unusual.
Steps to Reproduce
Launch RetroArch on a 32:9 monitor.
Open a game using the mupen64plus-libretro-nx core.
Navigate to the wide resolution settings.
Attempt to select a 32:9 resolution.
Expected Behavior
I should be able to select a 32:9 resolution that properly fits my monitor's aspect ratio. Also, 21:9 resolutions should display as 21:9, not 64:27.
Observed Behavior
No 32:9 resolutions are available for selection.
21:9 resolutions are being displayed as 64:27.
Environment
Core: mupen64plus-libretro-nx
Platform: RetroArch
Monitor: 32:9 ultrawide 5120x1440
Operating System: Windows 11 Pro x64
Additional Information
Is this a bug or a limitation of the mupen64plus-libretro-nx core? If it’s not a bug, is there a way to manually enter a custom resolution for 32:9 display support? Any help or clarification would be appreciated!
The text was updated successfully, but these errors were encountered:
Description
I am currently using
mupen64plus-libretro-nx
through RetroArch on a 32:9 monitor, but I am facing an issue where I am unable to select or see any 32:9 resolutions. Additionally, I have noticed that 21:9 resolutions are showing up as 64:27 for some reason, which seems unusual.Steps to Reproduce
mupen64plus-libretro-nx
core.Expected Behavior
I should be able to select a 32:9 resolution that properly fits my monitor's aspect ratio. Also, 21:9 resolutions should display as 21:9, not 64:27.
Observed Behavior
Environment
Additional Information
Is this a bug or a limitation of the mupen64plus-libretro-nx core? If it’s not a bug, is there a way to manually enter a custom resolution for 32:9 display support? Any help or clarification would be appreciated!
The text was updated successfully, but these errors were encountered: