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.vs /
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Win32 /
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x64 /
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- * .vcxproj.user
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+ * .vcxproj.user
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+ build
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+
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+ cmake_minimum_required (VERSION 3.5 )
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+
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+ project (NaiveGL CXX )
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+
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+ set (CMAKE_CXX_STANDARD 17 )
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+
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+ add_library (opengl32 SHARED
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+ gl_begin.cpp
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+ gl_clip.cpp
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+ gl_display_lists.cpp
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+ gl_evaluators.cpp
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+ gl_export.cpp
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+ gl_feedback.cpp
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+ gl_framebuffer.cpp
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+ gl_lighting.cpp
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+ gl_matrix_stack.cpp
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+ gl_pixels.cpp
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+ gl_rasterization.cpp
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+ gl_selection.cpp
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+ gl_state.cpp
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+ gl_state_requests.cpp
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+ gl_texgen.cpp
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+ gl_texture.cpp
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+ gl_viewport.cpp
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+ win/dllmain.cpp
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+ win/wgl_context.cpp
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+ win/opengl32.def
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+ )
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+
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+ target_include_directories (opengl32 PUBLIC
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+ ${PROJECT_SOURCE_DIR}
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+ ${PROJECT_SOURCE_DIR} /../deps/glm
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+ )
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