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Threshold option on windows #3
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Sox should technically be able to handle threshold, i need to update the package for that. I cannot try this on windows currently could you try with this modification ? 'use strict'
var spawn = require('child_process').spawn
var cp // Recording process
// returns a Readable stream
exports.start = function (options) {
cp = null // Empty out possibly dead recording process
var defaults = {
sampleRate: 16000,
channels: 1,
compress: false,
threshold: 0.5,
thresholdStart: null,
thresholdEnd: null,
silence: '1.0',
verbose: false,
recordProgram: 'sox'
}
options = Object.assign(defaults, options)
// Capture audio stream
var cmd, cmdArgs, cmdOptions, audioType
switch (options.recordProgram) {
// On some Windows machines, sox is installed using the "sox" binary
// instead of "rec"
case 'sox':
cmd = "sox"
audioType = "wav"
if (options.audioType) audioType = options.audioType
if (options.asRaw) audioType = "raw"
cmdArgs = [
'-q', // show no progress
'-t', 'waveaudio',
'-d',
'-r', options.sampleRate.toString(), // sample rate
'-c', '1', // channels
'-e', 'signed-integer', // sample encoding
'-b', '16', // precision (bits)
'-t', audioType, // audio type
'-'
// end on silence
'silence', '1', '0.1', options.thresholdStart || options.threshold + '%',
'1', options.silence, options.thresholdEnd || options.threshold + '%'
]
break
case 'rec':
default:
cmd = "rec"
audioType = "wav"
if (options.audioType) audioType = options.audioType
cmdArgs = [
'-q', // show no progress
'-r', options.sampleRate, // sample rate
'-c', options.channels, // channels
'-e', 'signed-integer', // sample encoding
'-b', '16', // precision (bits)
'-t', audioType, // audio type
'-', // pipe
// end on silence
'silence', '1', '0.1', options.thresholdStart || options.threshold + '%',
'1', options.silence, options.thresholdEnd || options.threshold + '%'
]
break
// On some systems (RasPi), arecord is the prefered recording binary
case 'arecord':
cmd = 'arecord'
audioType = "wav"
if (options.audioType) audioType = options.audioType
cmdArgs = [
'-q', // show no progress
'-r', options.sampleRate, // sample rate
'-c', options.channels, // channels
'-t', audioType, // audio type
'-f', 'S16_LE', // Sample format
'-' // pipe
]
if (options.device) {
cmdArgs.unshift('-D', options.device)
}
break
}
// Spawn audio capture command
cmdOptions = { encoding: 'binary' }
if (options.device) {
cmdOptions.env = Object.assign({}, process.env, { AUDIODEV: options.device })
}
cp = spawn(cmd, cmdArgs, cmdOptions)
var rec = cp.stdout
if (options.verbose) {
console.log('Recording', options.channels, 'channels with sample rate',
options.sampleRate + '...')
console.time('End Recording')
rec.on('data', function (data) {
console.log('Recording %d bytes', data.length)
})
rec.on('end', function () {
console.timeEnd('End Recording')
})
}
return rec
}
exports.stop = function () {
if (!cp) {
console.log('Please start a recording first')
return false
}
cp.kill() // Exit the spawned process, exit gracefully
return cp
} |
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im trying to record audio on windows with the recording stopping on silence .. which doesnt seem to work with sox . Im baffled that im having such a hard time finding a library that can do this . Any suggestions ?
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