Skip to content
This repository has been archived by the owner on Jul 2, 2019. It is now read-only.

Latest commit

 

History

History
71 lines (47 loc) · 1.8 KB

README.md

File metadata and controls

71 lines (47 loc) · 1.8 KB

Realtime Text

Input and display Realtime Text

What is this?

The realtime-text module provides a DisplayBuffer and InputBuffer for tracking the state of incoming or outgoing realtime text, and for generating the proper edit actions to send.

What is Realtime Text?

Realtime text (RTT) is text that is broadcasted as you type, so that others can follow the conversation without waiting.

Supporting RTT provides valuable accessibility support to people with disabilities (e.g deaf or hard-of-hearing), facilitating higher bandwidth conversations.

For more information about realtime text, see realtimetext.org.

Usage

var rtt = require('realtime-text');

var display = new rtt.DisplayBuffer({ text, cursorPosition, synced } => {
    // Trigger render update
});

// Update the display state based on an RTT event
var rttEvent = {
    event: 'edit',
    actions: [
        { type: 'insert', text: 'Tea'},
        { type: 'wait', num: 32},
        { type: 'erase', num: 1},
        { type: 'wait', num: 28},
        { type: 'insert', text: 'st'}
    ]
};

display.process(rttEvent);

// Once the message is "done"
display.commit();

The display.text field can be bound to a template to render the incoming text.

var input = new rtt.InputBuffer();

// To start a formal RTT session
var initialEvent = input.start();

// Whenever the input source changes
input.update("New full text of message");

// Generate an RTT event based on changes since the last diff
var rttEvent = input.diff();

// Once the input source is "done", commit to start on a new message
input.commit();

// To formally end the RTT session
var endEvent = input.stop();

License

MIT

Created By

If you like this, follow @lancestout on twitter.