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Import entities as props #151
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I'm not sure what you mean by this. What button and what pedestal are you talking about, and what does it mean to import entity models as props? Do you mean that there is an entity class that is not importing as a model even though it should be? |
Literally any p2 puzzle element |
exept arial faith plates. they do work |
As an example from Alien Swarm: Reactive Drop, we have (and I haven't checked how many of these already work, sorry):
|
in portal 2 there are buttons and other entities that are essentially prop_dynamic for the purposes of blender, and none of them currently import. these include the following (not a complete list): https://developer.valvesoftware.com/wiki/Button_(Portal_2) https://developer.valvesoftware.com/wiki/Prop_floor_button for a complete list of portal 2-specific entities, see https://developer.valvesoftware.com/wiki/List_of_Portal_2_Entities |
Is your feature request related to a problem? Please describe.
I'm always frustrated when i see no button on pedestal
Is your feature request related to a specific game? Please specify.
I tested with Portal 2
Describe the solution you'd like
Import entity models as props
Additional context
nop
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