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When exporting a model in FBX format and bringing it into unity, textures are not applied to materials or not all textures are applied to materials. Although in blender they are all applied normally and without errors. How to fix ?
The text was updated successfully, but these errors were encountered:
I too am having this issue, I assume it happens during exporting, since you can reopen the exported file in blender, and some of the materials will be missing, if you ever found a solution for this, let me know.
When exporting a model in FBX format and bringing it into unity, textures are not applied to materials or not all textures are applied to materials. Although in blender they are all applied normally and without errors. How to fix ?
The text was updated successfully, but these errors were encountered: