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lock_server.cc
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lock_server.cc
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// the lock server implementation
#include "lock_server.h"
#include <sstream>
#include <stdio.h>
#include <unistd.h>
#include <arpa/inet.h>
lock_server::lock_server():
nacquire (0)
{
possessed.clear();
pthread_mutex_init(&mutex, NULL);
pthread_cond_init(&cond, NULL);
}
lock_protocol::status
lock_server::stat(int clt, lock_protocol::lockid_t lid, int &r)
{
lock_protocol::status ret = lock_protocol::OK;
printf("stat request from clt %d\n", clt);
r = nacquire;
return ret;
}
lock_protocol::status
lock_server::acquire(int clt, lock_protocol::lockid_t lid, lock_protocol::status &r) {
#ifdef _DEBUG
printf("[log] %d acquire %d\n", clt, (int)lid);
#endif
pthread_mutex_lock(&mutex);
for (;;) {
std::map<lock_protocol::lockid_t, int>::iterator tmp = possessed.find(lid);
if (tmp == possessed.end()) {
possessed[lid] = clt;
break;
}
pthread_cond_wait(&cond, &mutex);
}
pthread_mutex_unlock(&mutex);
#ifdef _DEBUG
printf("[log] %d acquire %d done\n", clt, (int)lid);
#endif
return lock_protocol::OK;
}
lock_protocol::status
lock_server::release(int clt, lock_protocol::lockid_t lid, lock_protocol::status &r) {
#ifdef _DEBUG
printf("[log] %d release %d\n", clt, (int)lid);
#endif
pthread_mutex_lock(&mutex);
std::map<lock_protocol::lockid_t, int>::iterator tmp = possessed.find(lid);
if (tmp == possessed.end() || tmp->second != clt) {
pthread_mutex_unlock(&mutex);
//this lock is not possessed by this client
return lock_protocol::NOENT;
}
possessed.erase(tmp);
pthread_mutex_unlock(&mutex);
pthread_cond_broadcast(&cond);
#ifdef _DEBUG
printf("[log] %d release %d done\n", clt, (int)lid);
#endif
return lock_protocol::OK;
}