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Eviternity II crashes instantly #560
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This was reported on discord by someone running Linux as well. They were able to fix it by building dsda-doom themselves. Its possible that DNF's build has some problem. Could you try the appimage? https://github.com/kraflab/dsda-doom/releases/tag/v0.28.2 |
Does Eviternity 2 have an mp3 soundtrack? This might well be the unpatched libmad. |
No, it's MIDI. From the error message it looks like there is a problem in the MAPINFO parser (Eviternity II has DSDA-Doom MAPINFO variant). Maybe the problem is related to the C++ standard library? |
Thanks. The appimage works fine. Guess I'll have to report the issue to Fedora maintainers. |
This should be fixed by PR#561. The reason this has only manifested in Fedora Linux is most likely because Fedora's default set of compiler flags includes code hardening ( |
Lets keep this open until next release, so we can be sure DNF's build is fixed |
Fedora's updated version solves the issue |
WAD: https://eviternity.dfdoom.com/
Clean config, no autoloads, most recent version of Eviternity II, all other games work fine.
OS: Fedora 41
Installation method: DNF from official repository
dsda-doom version: 0.28.2
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