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Weapon offset sometimes wrong in opengl mode #470

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mooreye opened this issue Jan 5, 2024 · 0 comments
Open

Weapon offset sometimes wrong in opengl mode #470

mooreye opened this issue Jan 5, 2024 · 0 comments
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bug Something isn't working opengl

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@mooreye
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mooreye commented Jan 5, 2024

WAD in question: https://www.doomworld.com/idgames/levels/doom2/megawads/strain
Problematic fix: strain-widefix.wad.zip

How it looks in DSDA-Doom OpenGL mode:
rbQuFlP

How it shoudl actually look, and it looks like this in software mode and in other ports:
crispy

@mooreye mooreye changed the title Weapon offset doesn't get respected Weapon offset sometimes wrong in opengl mode Jan 5, 2024
@kraflab kraflab added bug Something isn't working opengl labels Jul 27, 2024
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bug Something isn't working opengl
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