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| 1 | +# Max2Obj Version 4.0 Mar 10th, 2001 |
| 2 | +# |
| 3 | +# object default to come ... |
| 4 | +# |
| 5 | +v -5.000000 -5.000000 -5.000000 |
| 6 | +v 5.000000 -5.000000 -5.000000 |
| 7 | +v -5.000000 5.000000 -5.000000 |
| 8 | +v 5.000000 5.000000 -5.000000 |
| 9 | +v -5.000000 -5.000000 5.000000 |
| 10 | +v 5.000000 -5.000000 5.000000 |
| 11 | +v -5.000000 5.000000 5.000000 |
| 12 | +v 5.000000 5.000000 5.000000 |
| 13 | +# 8 vertices |
| 14 | + |
| 15 | +vt 0.000000 0.000000 0.000000 |
| 16 | +vt 1.000000 0.000000 0.000000 |
| 17 | +vt 0.000000 1.000000 0.000000 |
| 18 | +vt 1.000000 1.000000 0.000000 |
| 19 | +vt 0.000000 0.000000 0.000000 |
| 20 | +vt 1.000000 0.000000 0.000000 |
| 21 | +vt 0.000000 1.000000 0.000000 |
| 22 | +vt 1.000000 1.000000 0.000000 |
| 23 | +vt 0.000000 0.000000 0.000000 |
| 24 | +vt 1.000000 0.000000 0.000000 |
| 25 | +vt 0.000000 1.000000 0.000000 |
| 26 | +vt 1.000000 1.000000 0.000000 |
| 27 | +# 12 texture vertices |
| 28 | + |
| 29 | +vn 0.000000 0.000000 -2.000000 |
| 30 | +vn 0.000000 0.000000 -1.000000 |
| 31 | +vn 0.000000 0.000000 -1.000000 |
| 32 | +vn 0.000000 0.000000 -2.000000 |
| 33 | +vn 0.000000 -0.000000 2.000000 |
| 34 | +vn 0.000000 -0.000000 1.000000 |
| 35 | +vn 0.000000 -0.000000 1.000000 |
| 36 | +vn 0.000000 -0.000000 2.000000 |
| 37 | +# 8 vertex normals |
| 38 | + |
| 39 | +g default |
| 40 | +s 2 |
| 41 | +f 1/10/1 3/12/3 4/11/4 |
| 42 | +f 4/11/4 2/9/2 1/10/1 |
| 43 | +s 4 |
| 44 | +f 5/9/5 6/10/6 8/12/8 |
| 45 | +f 8/12/8 7/11/7 5/9/5 |
| 46 | +s 8 |
| 47 | +f 1/5/1 2/6/2 6/8/6 |
| 48 | +f 6/8/6 5/7/5 1/5/1 |
| 49 | +s 16 |
| 50 | +f 2/1/2 4/2/4 8/4/8 |
| 51 | +f 8/4/8 6/3/6 2/1/2 |
| 52 | +s 32 |
| 53 | +f 4/5/4 3/6/3 7/8/7 |
| 54 | +f 7/8/7 8/7/8 4/5/4 |
| 55 | +s 64 |
| 56 | +f 3/1/3 1/2/1 5/4/5 |
| 57 | +f 5/4/5 7/3/7 3/1/3 |
| 58 | +# 12 faces |
| 59 | + |
| 60 | +g |
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