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sockstub.c
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/******************************************************************************
*
* Copyright (c) 2018, Kontron Europe GmbH
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*****************************************************************************/
/*****************************************************************************
* Client-Socket Stub (for testing only)
*----------------------------------------------------------------------------
*
* Description:
* Connects to a UNIX domain socket and prints the received messages.
*
* Note:
* Simple implementation, argument is the socket name, no options exists.
*
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
#include <strings.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#define USAGE "sockstub <socket-name>"
static void handle_socket (char* socketName)
{
struct sockaddr_un client;
int sock;
char buf[128];
int rc;
sock = socket(AF_UNIX, SOCK_STREAM, 0);
if (sock < 0) {
perror ("socket");
exit (1);
}
client.sun_family = AF_UNIX;
strcpy(client.sun_path, socketName);
if (connect(sock, (struct sockaddr *) &client, sizeof(struct sockaddr_un))
< 0) {
perror ("connect");
close (sock);
exit (1);
}
while (1) {
memset(buf, 0, sizeof(buf));
if ((rc = read(sock, buf, sizeof(buf))) < 0) {
perror("reading stream message");
} else if (rc > 0) {
printf("MSG: %s\n", buf);
}
}
close(sock);
}
int main(int argc, char** argv)
{
if (argc != 2) {
fprintf(stderr, "%s\n", USAGE);
return (-1);
}
handle_socket(argv[1]);
exit (0);
}