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If you mean that you are trying to use Pyxe Editor, could you check Pyxel examples? Because Pyxel Editor is just a Pyxel application written in Python. So the same issue should occur in examples. I'd like to confirm it first.
Anyway my main development environment is Mac and I can't reproduce the issue for now, we need to clarify what the difference is.
Yes. The same mouse lag persists in example 06 as in the issue above.
I tried cloning the github repository and building it, but the behavior was the same.
When I looked on stackoverflow, I saw that there is a similar lag when using the metal backend in the SDL, but I didn't know what options to give at build time to change from metal to opengl, so I didn't try it.
If you can point me to a way to use the opengl backend, I'll try it and let you know the results.
I uses pyxel edit by following condition.
When I click with the mouse, it takes about a second to respond, which is very slow.
And it's also intermittent double-clicking, so I can't utilize the utility properly.
Is there a solution or workaround?
P.s. It's a really good framework that I've been looking for. And I'm looking forward to making a simple game over the holidays.
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