Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

environment probes #73

Open
kikonen opened this issue Aug 11, 2024 · 0 comments
Open

environment probes #73

kikonen opened this issue Aug 11, 2024 · 0 comments
Labels

Comments

@kikonen
Copy link
Owner

kikonen commented Aug 11, 2024

Environment map is calculated currently only once, and calculation of cube map reflections is totally separate thing.

To have more accurate reflections in PBR metal and such, should have probe points for environment map, which would be updated based into actual environment, and not just sample from skybox environment map.

Should reflect current env, but is clearly reflecting just env map calculated from skybox
Image

Need to update, per probe

  • environment map
  • irradiance map
  • prefilter map
  • brdf LUT

Also,

  • logic to decide what probed map to use per each world pos
    • open areas basically easy, but if any walls or such obscure vision, then need to have either more probes, or smarter logic to decide which one to use
@kikonen kikonen added the medium label Aug 11, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant