Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tomography: Sliced scan from top to down, make player understand the shape of structures #235

Open
boholder opened this issue Jan 8, 2024 · 1 comment
Labels
new-feature New functions

Comments

@boholder
Copy link
Collaborator

boholder commented Jan 8, 2024

Player targets a block with crosshair, press Scan Key, then a configurable size cube-shaped range, which center point is where the player is pointing at, is formed.
Same as ReadCrosshair, use 13 different piano pitches to play sound at 13 different layers of blocks, top to down, ignore the Air block.

To understand what shape of structure the player is in, head down to the ground and perform a scan.

@boholder boholder added the new-feature New functions label Jan 8, 2024
@boholder
Copy link
Collaborator Author

boholder commented Jan 9, 2024

Not sure how to assign volume (or pitch? tone?) to one layer of blocks, for example we can play different tunes for different types of blocks.

Similar shape of structure will sounds close, for example I believe same type of trees will sound close, by remembering and distinguishing the sounds, player can tell different structures.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
new-feature New functions
Projects
None yet
Development

No branches or pull requests

1 participant