-
Notifications
You must be signed in to change notification settings - Fork 2
/
mutation.go
871 lines (807 loc) · 23.2 KB
/
mutation.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
// Copyright 2015 syzkaller project authors. All rights reserved.
// Use of this source code is governed by Apache 2 LICENSE that can be found in the LICENSE file.
package prog
import (
"encoding/binary"
"fmt"
"math"
"math/rand"
"sort"
)
// Maximum length of generated binary blobs inserted into the program.
const maxBlobLen = uint64(100 << 10)
// Mutate program p.
//
// p: The program to mutate.
// rs: Random source.
// ncalls: The allowed maximum calls in mutated program.
// ct: ChoiceTable for syscalls.
// corpus: The entire corpus, including original program p.
func (p *Prog) Mutate(rs rand.Source, ncalls int, ct *ChoiceTable, corpus []*Prog) {
r := newRand(p.Target, rs)
if ncalls < len(p.Calls) {
ncalls = len(p.Calls)
}
ctx := &mutator{
p: p,
r: r,
ncalls: ncalls,
ct: ct,
corpus: corpus,
}
for stop, ok := false, false; !stop; stop = ok && len(p.Calls) != 0 && r.oneOf(3) {
switch {
case r.oneOf(5):
// Not all calls have anything squashable,
// so this has lower priority in reality.
ok = ctx.squashAny()
case r.nOutOf(1, 100):
ok = ctx.splice()
case r.nOutOf(20, 31):
ok = ctx.insertCall()
case r.nOutOf(10, 11):
ok = ctx.mutateArg()
default:
ok = ctx.removeCall()
}
}
p.sanitizeFix()
p.debugValidate()
if got := len(p.Calls); got < 1 || got > ncalls {
panic(fmt.Sprintf("bad number of calls after mutation: %v, want [1, %v]", got, ncalls))
}
}
// Internal state required for performing mutations -- currently this matches
// the arguments passed to Mutate().
type mutator struct {
p *Prog // The program to mutate.
r *randGen // The randGen instance.
ncalls int // The allowed maximum calls in mutated program.
ct *ChoiceTable // ChoiceTable for syscalls.
corpus []*Prog // The entire corpus, including original program p.
}
// This function selects a random other program p0 out of the corpus, and
// mutates ctx.p as follows: preserve ctx.p's Calls up to a random index i
// (exclusive) concatenated with p0's calls from index i (inclusive).
func (ctx *mutator) splice() bool {
p, r := ctx.p, ctx.r
if len(ctx.corpus) == 0 || len(p.Calls) == 0 || len(p.Calls) >= ctx.ncalls {
return false
}
p0 := ctx.corpus[r.Intn(len(ctx.corpus))]
p0c := p0.Clone()
idx := r.Intn(len(p.Calls))
p.Calls = append(p.Calls[:idx], append(p0c.Calls, p.Calls[idx:]...)...)
for i := len(p.Calls) - 1; i >= ctx.ncalls; i-- {
p.removeCall(i)
}
return true
}
// Picks a random complex pointer and squashes its arguments into an ANY.
// Subsequently, if the ANY contains blobs, mutates a random blob.
func (ctx *mutator) squashAny() bool {
p, r := ctx.p, ctx.r
complexPtrs := p.complexPtrs()
if len(complexPtrs) == 0 {
return false
}
ptr := complexPtrs[r.Intn(len(complexPtrs))]
if !p.Target.isAnyPtr(ptr.Type()) {
p.Target.squashPtr(ptr)
}
var blobs []*DataArg
var bases []*PointerArg
ForeachSubArg(ptr, func(arg Arg, ctx *ArgCtx) {
if data, ok := arg.(*DataArg); ok && arg.Dir() != DirOut {
blobs = append(blobs, data)
bases = append(bases, ctx.Base)
}
})
if len(blobs) == 0 {
return false
}
// TODO(dvyukov): we probably want special mutation for ANY.
// E.g. merging adjacent ANYBLOBs (we don't create them,
// but they can appear in future); or replacing ANYRES
// with a blob (and merging it with adjacent blobs).
idx := r.Intn(len(blobs))
arg := blobs[idx]
base := bases[idx]
baseSize := base.Res.Size()
arg.data = mutateData(r, arg.Data(), 0, maxBlobLen)
// Update base pointer if size has increased.
if baseSize < base.Res.Size() {
s := analyze(ctx.ct, ctx.corpus, p, p.Calls[0])
newArg := r.allocAddr(s, base.Type(), base.Dir(), base.Res.Size(), base.Res)
*base = *newArg
}
return true
}
// Inserts a new call at a randomly chosen point (with bias towards the end of
// existing program). Does not insert a call if program already has ncalls.
func (ctx *mutator) insertCall() bool {
p, r := ctx.p, ctx.r
if len(p.Calls) >= ctx.ncalls {
return false
}
idx := r.biasedRand(len(p.Calls)+1, 5)
var c *Call
if idx < len(p.Calls) {
c = p.Calls[idx]
}
s := analyze(ctx.ct, ctx.corpus, p, c)
calls := r.generateCall(s, p, idx)
p.insertBefore(c, calls)
for len(p.Calls) > ctx.ncalls {
p.removeCall(idx)
}
return true
}
// Removes a random call from program.
func (ctx *mutator) removeCall() bool {
p, r := ctx.p, ctx.r
if len(p.Calls) == 0 {
return false
}
idx := r.Intn(len(p.Calls))
p.removeCall(idx)
return true
}
// Mutate an argument of a random call.
func (ctx *mutator) mutateArg() bool {
p, r := ctx.p, ctx.r
if len(p.Calls) == 0 {
return false
}
idx := chooseCall(p, r)
if idx < 0 {
return false
}
c := p.Calls[idx]
updateSizes := true
for stop, ok := false, false; !stop; stop = ok && r.oneOf(3) {
ok = true
ma := &mutationArgs{target: p.Target}
ForeachArg(c, ma.collectArg)
if len(ma.args) == 0 {
return false
}
s := analyze(ctx.ct, ctx.corpus, p, c)
chosenIdx := randomChoice(ma.priorities, r)
arg, argCtx := ma.args[chosenIdx], ma.ctxes[chosenIdx]
calls, ok1 := p.Target.mutateArg(r, s, arg, argCtx, &updateSizes)
if !ok1 {
ok = false
continue
}
p.insertBefore(c, calls)
idx += len(calls)
for len(p.Calls) > ctx.ncalls {
idx--
p.removeCall(idx)
}
if idx < 0 || idx >= len(p.Calls) || p.Calls[idx] != c {
panic(fmt.Sprintf("wrong call index: idx=%v calls=%v p.Calls=%v ncalls=%v",
idx, len(calls), len(p.Calls), ctx.ncalls))
}
if updateSizes {
p.Target.assignSizesCall(c)
}
}
return true
}
// Select a call based on the complexity of the arguments.
func chooseCall(p *Prog, r *randGen) int {
var callPriorities []float64
noArgs := true
for _, c := range p.Calls {
totalPrio := float64(0)
ForeachArg(c, func(arg Arg, ctx *ArgCtx) {
prio, stopRecursion := arg.Type().getMutationPrio(p.Target, arg, false)
totalPrio += prio
ctx.Stop = stopRecursion
})
callPriorities = append(callPriorities, totalPrio)
if len(c.Args) > 0 {
noArgs = false
}
}
// Calls without arguments.
if noArgs {
return -1
}
return randomChoice(callPriorities, r)
}
// Generate a random index from a given 1-D array of priorities.
func randomChoice(priorities []float64, r *randGen) int {
sum := float64(0)
probs := make([]float64, len(priorities))
for i, prio := range priorities {
sum += prio
probs[i] = sum
}
return sort.SearchFloat64s(probs, sum*r.Float64())
}
func (target *Target) mutateArg(r *randGen, s *state, arg Arg, ctx ArgCtx, updateSizes *bool) ([]*Call, bool) {
var baseSize uint64
if ctx.Base != nil {
baseSize = ctx.Base.Res.Size()
}
calls, retry, preserve := arg.Type().mutate(r, s, arg, ctx)
if retry {
return nil, false
}
if preserve {
*updateSizes = false
}
// Update base pointer if size has increased.
if base := ctx.Base; base != nil && baseSize < base.Res.Size() {
newArg := r.allocAddr(s, base.Type(), base.Dir(), base.Res.Size(), base.Res)
replaceArg(base, newArg)
}
return calls, true
}
func regenerate(r *randGen, s *state, arg Arg) (calls []*Call, retry, preserve bool) {
var newArg Arg
newArg, calls = r.generateArg(s, arg.Type(), arg.Dir())
replaceArg(arg, newArg)
return
}
func mutateInt(r *randGen, a *ConstArg, t *IntType) uint64 {
switch {
case r.nOutOf(1, 3):
return a.Val + (uint64(r.Intn(4)) + 1)
case r.nOutOf(1, 2):
return a.Val - (uint64(r.Intn(4)) + 1)
default:
return a.Val ^ (1 << uint64(r.Intn(int(t.TypeBitSize()))))
}
}
func mutateAlignedInt(r *randGen, a *ConstArg, t *IntType) uint64 {
rangeEnd := t.RangeEnd
if t.RangeBegin == 0 && int64(rangeEnd) == -1 {
// Special [0:-1] range for all possible values.
rangeEnd = uint64(1<<t.TypeBitSize() - 1)
}
index := (a.Val - t.RangeBegin) / t.Align
misalignment := (a.Val - t.RangeBegin) % t.Align
switch {
case r.nOutOf(1, 3):
index += uint64(r.Intn(4)) + 1
case r.nOutOf(1, 2):
index -= uint64(r.Intn(4)) + 1
default:
index ^= 1 << uint64(r.Intn(int(t.TypeBitSize())))
}
lastIndex := (rangeEnd - t.RangeBegin) / t.Align
index %= lastIndex + 1
return t.RangeBegin + index*t.Align + misalignment
}
func (t *IntType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
if r.bin() {
return regenerate(r, s, arg)
}
a := arg.(*ConstArg)
if t.Align == 0 {
a.Val = mutateInt(r, a, t)
} else {
a.Val = mutateAlignedInt(r, a, t)
}
a.Val = truncateToBitSize(a.Val, t.TypeBitSize())
return
}
func (t *FlagsType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
a := arg.(*ConstArg)
for oldVal := a.Val; oldVal == a.Val; {
a.Val = r.flags(t.Vals, t.BitMask, a.Val)
}
return
}
func (t *LenType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
if !r.mutateSize(arg.(*ConstArg), *ctx.Parent, ctx.Fields) {
retry = true
return
}
preserve = true
return
}
func (t *ResourceType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
return regenerate(r, s, arg)
}
func (t *VmaType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
return regenerate(r, s, arg)
}
func (t *ProcType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
return regenerate(r, s, arg)
}
func (t *BufferType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
minLen, maxLen := uint64(0), maxBlobLen
if t.Kind == BufferBlobRange {
minLen, maxLen = t.RangeBegin, t.RangeEnd
}
a := arg.(*DataArg)
if a.Dir() == DirOut {
mutateBufferSize(r, a, minLen, maxLen)
return
}
switch t.Kind {
case BufferBlobRand, BufferBlobRange:
data := append([]byte{}, a.Data()...)
a.data = mutateData(r, data, minLen, maxLen)
case BufferString:
if len(t.Values) != 0 {
a.data = r.randString(s, t)
} else {
if t.TypeSize != 0 {
minLen, maxLen = t.TypeSize, t.TypeSize
}
data := append([]byte{}, a.Data()...)
a.data = mutateData(r, data, minLen, maxLen)
}
case BufferFilename:
a.data = []byte(r.filename(s, t))
case BufferText:
data := append([]byte{}, a.Data()...)
a.data = r.mutateText(t.Text, data)
default:
panic("unknown buffer kind")
}
return
}
func mutateBufferSize(r *randGen, arg *DataArg, minLen, maxLen uint64) {
for oldSize := arg.Size(); oldSize == arg.Size(); {
arg.size += uint64(r.Intn(33)) - 16
if arg.size < minLen {
arg.size = minLen
}
if arg.size > maxLen {
arg.size = maxLen
}
}
}
func (t *ArrayType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
// TODO: swap elements of the array
a := arg.(*GroupArg)
count := uint64(0)
switch t.Kind {
case ArrayRandLen:
if r.bin() {
for count = uint64(len(a.Inner)); r.bin(); {
count++
}
} else {
for count == uint64(len(a.Inner)) {
count = r.randArrayLen()
}
}
case ArrayRangeLen:
if t.RangeBegin == t.RangeEnd {
panic("trying to mutate fixed length array")
}
for count == uint64(len(a.Inner)) {
count = r.randRange(t.RangeBegin, t.RangeEnd)
}
}
if count > uint64(len(a.Inner)) {
for count > uint64(len(a.Inner)) {
newArg, newCalls := r.generateArg(s, t.Elem, a.Dir())
a.Inner = append(a.Inner, newArg)
calls = append(calls, newCalls...)
for _, c := range newCalls {
s.analyze(c)
}
}
} else if count < uint64(len(a.Inner)) {
for _, arg := range a.Inner[count:] {
removeArg(arg)
}
a.Inner = a.Inner[:count]
}
return
}
func (t *PtrType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
a := arg.(*PointerArg)
if r.oneOf(1000) {
removeArg(a.Res)
index := r.rand(len(r.target.SpecialPointers))
newArg := MakeSpecialPointerArg(t, a.Dir(), index)
replaceArg(arg, newArg)
return
}
newArg := r.allocAddr(s, t, a.Dir(), a.Res.Size(), a.Res)
replaceArg(arg, newArg)
return
}
func (t *StructType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
gen := r.target.SpecialTypes[t.Name()]
if gen == nil {
panic("bad arg returned by mutationArgs: StructType")
}
var newArg Arg
newArg, calls = gen(&Gen{r, s}, t, arg.Dir(), arg)
a := arg.(*GroupArg)
for i, f := range newArg.(*GroupArg).Inner {
replaceArg(a.Inner[i], f)
}
return
}
func (t *UnionType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
if gen := r.target.SpecialTypes[t.Name()]; gen != nil {
var newArg Arg
newArg, calls = gen(&Gen{r, s}, t, arg.Dir(), arg)
replaceArg(arg, newArg)
return
}
a := arg.(*UnionArg)
index := r.Intn(len(t.Fields) - 1)
if index >= a.Index {
index++
}
optType := t.Fields[index].Type
removeArg(a.Option)
var newOpt Arg
newOpt, calls = r.generateArg(s, optType, a.Dir())
replaceArg(arg, MakeUnionArg(t, a.Dir(), newOpt, index))
return
}
func (t *CsumType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
panic("CsumType can't be mutated")
}
func (t *ConstType) mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool) {
panic("ConstType can't be mutated")
}
type mutationArgs struct {
target *Target
args []Arg
ctxes []ArgCtx
priorities []float64
ignoreSpecial bool
}
const (
maxPriority = float64(10)
minPriority = float64(1)
dontMutate = float64(0)
)
func (ma *mutationArgs) collectArg(arg Arg, ctx *ArgCtx) {
ignoreSpecial := ma.ignoreSpecial
ma.ignoreSpecial = false
typ := arg.Type()
prio, stopRecursion := typ.getMutationPrio(ma.target, arg, ignoreSpecial)
ctx.Stop = stopRecursion
if prio == dontMutate {
return
}
_, isArrayTyp := typ.(*ArrayType)
_, isBufferTyp := typ.(*BufferType)
if !isBufferTyp && !isArrayTyp && arg.Dir() == DirOut || !typ.Varlen() && typ.Size() == 0 {
return
}
ma.args = append(ma.args, arg)
ma.ctxes = append(ma.ctxes, *ctx)
ma.priorities = append(ma.priorities, prio)
}
// TODO: find a way to estimate optimal priority values.
// Assign a priority for each type. The boolean is the reference type and it has
// the minimum priority, since it has only two possible values.
func (t *IntType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
// For a integer without a range of values, the priority is based on
// the number of bits occupied by the underlying type.
plainPrio := math.Log2(float64(t.TypeBitSize())) + 0.1*maxPriority
if t.Kind != IntRange {
return plainPrio, false
}
size := t.RangeEnd - t.RangeBegin + 1
if t.Align != 0 {
if t.RangeBegin == 0 && int64(t.RangeEnd) == -1 {
// Special [0:-1] range for all possible values.
size = (1<<t.TypeBitSize()-1)/t.Align + 1
} else {
size = (t.RangeEnd-t.RangeBegin)/t.Align + 1
}
}
switch {
case size <= 15:
// For a small range, we assume that it is effectively
// similar with FlagsType and we need to try all possible values.
prio = rangeSizePrio(size)
case size <= 256:
// We consider that a relevant range has at most 256
// values (the number of values that can be represented on a byte).
prio = maxPriority
default:
// Ranges larger than 256 are equivalent with a plain integer.
prio = plainPrio
}
return prio, false
}
func (t *StructType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
if target.SpecialTypes[t.Name()] == nil || ignoreSpecial {
return dontMutate, false
}
return maxPriority, true
}
func (t *UnionType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
if target.SpecialTypes[t.Name()] == nil && len(t.Fields) == 1 || ignoreSpecial {
return dontMutate, false
}
// For a non-special type union with more than one option
// we mutate the union itself and also the value of the current option.
if target.SpecialTypes[t.Name()] == nil {
return maxPriority, false
}
return maxPriority, true
}
func (t *FlagsType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
prio = rangeSizePrio(uint64(len(t.Vals)))
if t.BitMask {
// We want a higher priority because the mutation will include
// more possible operations (bitwise operations).
prio += 0.1 * maxPriority
}
return prio, false
}
// Assigns a priority based on the range size.
func rangeSizePrio(size uint64) (prio float64) {
switch size {
case 0:
prio = dontMutate
case 1:
prio = minPriority
default:
// Priority proportional with the number of values. After a threshold, the priority is constant.
// The threshold is 15 because most of the calls have <= 15 possible values for a flag.
prio = math.Min(float64(size)/3+0.4*maxPriority, 0.9*maxPriority)
}
return prio
}
func (t *PtrType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
if arg.(*PointerArg).IsSpecial() {
// TODO: we ought to mutate this, but we don't have code for this yet.
return dontMutate, false
}
return 0.3 * maxPriority, false
}
func (t *ConstType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
return dontMutate, false
}
func (t *CsumType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
return dontMutate, false
}
func (t *ProcType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
return 0.5 * maxPriority, false
}
func (t *ResourceType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
return 0.5 * maxPriority, false
}
func (t *VmaType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
return 0.5 * maxPriority, false
}
func (t *LenType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
// Mutating LenType only produces "incorrect" results according to descriptions.
return 0.1 * maxPriority, false
}
func (t *BufferType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
if arg.Dir() == DirOut && !t.Varlen() {
return dontMutate, false
}
if t.Kind == BufferString && len(t.Values) == 1 {
// These are effectively consts (and frequently file names).
return dontMutate, false
}
return 0.8 * maxPriority, false
}
func (t *ArrayType) getMutationPrio(target *Target, arg Arg, ignoreSpecial bool) (prio float64, stopRecursion bool) {
if t.Kind == ArrayRangeLen && t.RangeBegin == t.RangeEnd {
return dontMutate, false
}
return maxPriority, false
}
func mutateData(r *randGen, data []byte, minLen, maxLen uint64) []byte {
for stop := false; !stop; stop = stop && r.oneOf(3) {
f := mutateDataFuncs[r.Intn(len(mutateDataFuncs))]
data, stop = f(r, data, minLen, maxLen)
}
return data
}
// The maximum delta for integer mutations.
const maxDelta = 35
var mutateDataFuncs = [...]func(r *randGen, data []byte, minLen, maxLen uint64) ([]byte, bool){
// TODO(dvyukov): duplicate part of data.
// Flip bit in byte.
func(r *randGen, data []byte, minLen, maxLen uint64) ([]byte, bool) {
if len(data) == 0 {
return data, false
}
byt := r.Intn(len(data))
bit := r.Intn(8)
data[byt] ^= 1 << uint(bit)
return data, true
},
// Insert random bytes.
func(r *randGen, data []byte, minLen, maxLen uint64) ([]byte, bool) {
if len(data) == 0 || uint64(len(data)) >= maxLen {
return data, false
}
n := r.Intn(16) + 1
if r := int(maxLen) - len(data); n > r {
n = r
}
pos := r.Intn(len(data))
for i := 0; i < n; i++ {
data = append(data, 0)
}
copy(data[pos+n:], data[pos:])
for i := 0; i < n; i++ {
data[pos+i] = byte(r.Int31())
}
if uint64(len(data)) > maxLen || r.bin() {
data = data[:len(data)-n] // preserve original length
}
return data, true
},
// Remove bytes.
func(r *randGen, data []byte, minLen, maxLen uint64) ([]byte, bool) {
if len(data) == 0 {
return data, false
}
n := r.Intn(16) + 1
if n > len(data) {
n = len(data)
}
pos := 0
if n < len(data) {
pos = r.Intn(len(data) - n)
}
copy(data[pos:], data[pos+n:])
data = data[:len(data)-n]
if uint64(len(data)) < minLen || r.bin() {
for i := 0; i < n; i++ {
data = append(data, 0) // preserve original length
}
}
return data, true
},
// Append a bunch of bytes.
func(r *randGen, data []byte, minLen, maxLen uint64) ([]byte, bool) {
if uint64(len(data)) >= maxLen {
return data, false
}
const max = 256
n := max - r.biasedRand(max, 10)
if r := int(maxLen) - len(data); n > r {
n = r
}
for i := 0; i < n; i++ {
data = append(data, byte(r.rand(256)))
}
return data, true
},
// Replace int8/int16/int32/int64 with a random value.
func(r *randGen, data []byte, minLen, maxLen uint64) ([]byte, bool) {
width := 1 << uint(r.Intn(4))
if len(data) < width {
return data, false
}
i := r.Intn(len(data) - width + 1)
storeInt(data[i:], r.Uint64(), width)
return data, true
},
// Add/subtract from an int8/int16/int32/int64.
func(r *randGen, data []byte, minLen, maxLen uint64) ([]byte, bool) {
width := 1 << uint(r.Intn(4))
if len(data) < width {
return data, false
}
i := r.Intn(len(data) - width + 1)
v := loadInt(data[i:], width)
delta := r.rand(2*maxDelta+1) - maxDelta
if delta == 0 {
delta = 1
}
if r.oneOf(10) {
v = swapInt(v, width)
v += delta
v = swapInt(v, width)
} else {
v += delta
}
storeInt(data[i:], v, width)
return data, true
},
// Set int8/int16/int32/int64 to an interesting value.
func(r *randGen, data []byte, minLen, maxLen uint64) ([]byte, bool) {
width := 1 << uint(r.Intn(4))
if len(data) < width {
return data, false
}
i := r.Intn(len(data) - width + 1)
value := r.randInt64()
if r.oneOf(10) {
value = swap64(value)
}
storeInt(data[i:], value, width)
return data, true
},
}
func swap16(v uint16) uint16 {
v0 := byte(v >> 0)
v1 := byte(v >> 8)
v = 0
v |= uint16(v1) << 0
v |= uint16(v0) << 8
return v
}
func swap32(v uint32) uint32 {
v0 := byte(v >> 0)
v1 := byte(v >> 8)
v2 := byte(v >> 16)
v3 := byte(v >> 24)
v = 0
v |= uint32(v3) << 0
v |= uint32(v2) << 8
v |= uint32(v1) << 16
v |= uint32(v0) << 24
return v
}
func swap64(v uint64) uint64 {
v0 := byte(v >> 0)
v1 := byte(v >> 8)
v2 := byte(v >> 16)
v3 := byte(v >> 24)
v4 := byte(v >> 32)
v5 := byte(v >> 40)
v6 := byte(v >> 48)
v7 := byte(v >> 56)
v = 0
v |= uint64(v7) << 0
v |= uint64(v6) << 8
v |= uint64(v5) << 16
v |= uint64(v4) << 24
v |= uint64(v3) << 32
v |= uint64(v2) << 40
v |= uint64(v1) << 48
v |= uint64(v0) << 56
return v
}
func swapInt(v uint64, size int) uint64 {
switch size {
case 1:
return v
case 2:
return uint64(swap16(uint16(v)))
case 4:
return uint64(swap32(uint32(v)))
case 8:
return swap64(v)
default:
panic(fmt.Sprintf("swapInt: bad size %v", size))
}
}
func loadInt(data []byte, size int) uint64 {
switch size {
case 1:
return uint64(data[0])
case 2:
return uint64(binary.LittleEndian.Uint16(data))
case 4:
return uint64(binary.LittleEndian.Uint32(data))
case 8:
return binary.LittleEndian.Uint64(data)
default:
panic(fmt.Sprintf("loadInt: bad size %v", size))
}
}
func storeInt(data []byte, v uint64, size int) {
switch size {
case 1:
data[0] = uint8(v)
case 2:
binary.LittleEndian.PutUint16(data, uint16(v))
case 4:
binary.LittleEndian.PutUint32(data, uint32(v))
case 8:
binary.LittleEndian.PutUint64(data, v)
default:
panic(fmt.Sprintf("storeInt: bad size %v", size))
}
}