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Far Cry - crash #91

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knerlington opened this issue Jun 13, 2023 · 3 comments
Open

Far Cry - crash #91

knerlington opened this issue Jun 13, 2023 · 3 comments

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@knerlington
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knerlington commented Jun 13, 2023

Using the 64 bit version of DSOAL 1.4 floating around the net (pcgamingwiki nexusmods etc.) with the 64 bit version of OpenAL Soft 1.22.2 the game has a tendency to crash both when loading certain new maps or while in-game. The games own crash log states that crysound is crashing due to a critical exception: Exception: 0xC000008F, at Address: 0x0033:0x00007FF97749538F

This has never happened while using ALchemy's dsound.dll.
Haven't got the tools to compile dsoal from source myself and I don't know if this affects the 32 bit version of the game.
Using the 64 bit client of Far Cry 1.32.

Attaching a checkpoint for the game which is very near a level transition where it has 100% reproduction rate.
Drop the save game in the games install path: "install directory\Profiles\player\default\savegames"
checkpoint_rebellion_Rebellion_14.zip

@jeremywh7
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@knerlington
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That solved the reproducible crash when loading the next level from the checkpoint above.
Windows Defender at first however flagged the AL soft dll as a trojan "Sabsik.FL.B!ml".
Guessing false positive.

@mirh
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mirh commented Jul 1, 2023

So, this can be closed?

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