-
game player types:
- protectors
- abilities:
- mend walls
- chop down trees
- abilities:
- destroyers
- abilities:
- mend walls
- chop down trees
- create bombs
- abilities:
- protectors
-
home structure
- hearth
- walls
- hearth
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Protectors vs Destroyers
- You have to protect your home
- Resources are located outside your home
- You have to go collect them
- Waves of enemies come attack your place
- Multiplayer?
- Top down 4-directional interaction and crafting
- Everybody can attack each other
- Saboteurs? everybody is assigned an objective [protect, destroy] - Convince others that you're a protector to get inside the home and destroy it's heart - Maybe just get rid of enemies; just have protectors and destroyers
- First player is a protector, spawns near the heart (can be trusted)
- Other players spawn randomly (could be destroyers or protectors)
- Weapons can be used to destroy walls and stuff (that's what destroyers damage)
- MAYBE: Each player is assigned a character, characters have diff abilities
- One character can make explosives
- One character can mine quickly/chop trees quickly
- The heart of the house can have high hp so the first destroyer can't just rekt it on their own
- Destroyers have an offensive advantage
(testing hook)