v0.1.1 #7
katsumasa
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Improved memory usage during synchronization: compared to 0.1.0, the actual measured value is about 1/3 of the previous version.同期時にメモリ使用量を改善しました。0.1.0と比較すると実測値で1/3程度になっています。 |
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What's Changed
Full Changelog: https://github.com/katsumasa/UnityPlayerSync/commits/v0.1.1
This discussion was created from the release v0.1.1.
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