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i_io.pas
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i_io.pas
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//------------------------------------------------------------------------------
//
// FPCDoom - Port of Doom to Free Pascal Compiler
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 2004-2007 by Jim Valavanis
// Copyright (C) 2017-2022 by Jim Valavanis
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
//------------------------------------------------------------------------------
// E-Mail: [email protected]
// Site : https://sourceforge.net/projects/fpcdoom/
//------------------------------------------------------------------------------
{$I FPCDoom.inc}
unit i_io;
interface
uses
d_fpc;
var
debugfile: TFile;
stderr: TFile;
stdout: TFile;
stdoutbuffer: TDStringList;
//==============================================================================
//
// I_InitializeIO
//
//==============================================================================
procedure I_InitializeIO;
//==============================================================================
//
// I_ShutDownIO
//
//==============================================================================
procedure I_ShutDownIO;
//==============================================================================
//
// I_IOErrorMessageBox
//
//==============================================================================
procedure I_IOErrorMessageBox(const s: string);
//==============================================================================
//
// I_IOprintf
//
//==============================================================================
procedure I_IOprintf(const s: string);
implementation
uses
Windows,
d_main,
g_game,
i_main,
m_argv;
//==============================================================================
//
// I_IOErrorMessageBox
//
//==============================================================================
procedure I_IOErrorMessageBox(const s: string);
begin
MessageBox(hMainWnd, PChar(s), AppTitle, MB_OK or MB_ICONERROR or MB_APPLMODAL);
end;
var
io_lastNL: boolean = true;
//==============================================================================
//
// I_IOprintf
//
//==============================================================================
procedure I_IOprintf(const s: string);
var
p: integer;
do_add: boolean;
len: integer;
begin
len := Length(s);
if len = 0 then
exit;
do_add := false;
if io_lastNL then
begin
p := Pos(#10, s);
if (p = 0) or (p = len) then
do_add := true
end;
io_lastNL := s[len] = #10;
if do_add then
begin
if len >= 2 then
begin
if s[len - 1] = #13 then
stdoutbuffer.Add(Copy(s, 1, len - 2))
else
stdoutbuffer.Add(Copy(s, 1, len - 1))
end
else
stdoutbuffer.Add('')
end
else
stdoutbuffer.Text := stdoutbuffer.Text + s;
if IsConsole then
write(s);
end;
//==============================================================================
//
// I_InitializeIO
//
//==============================================================================
procedure I_InitializeIO;
var
dfilename: string;
efilename: string;
sfilename: string;
begin
if M_CheckParm('-debugfile') <> 0 then
sprintf(dfilename, 'FPCDoom_debug%d.txt', [consoleplayer])
else
dfilename := 'FPCDoom_debug.txt';
efilename := 'FPCDoom_stderr.txt';
sfilename := 'FPCDoom_stdout.txt';
dfilename := M_SaveFileName(dfilename);
efilename := M_SaveFileName(efilename);
sfilename := M_SaveFileName(sfilename);
printf(' error output to: %s' + #13#10, [efilename]);
stderr := TFile.Create(efilename, fCreate);
printf(' debug output to: %s' + #13#10, [dfilename]);
debugfile := TFile.Create(dfilename, fCreate);
printf(' standard output to: %s' + #13#10, [sfilename]);
stdout := TFile.Create(sfilename, fCreate);
end;
//==============================================================================
//
// I_ShutDownIO
//
//==============================================================================
procedure I_ShutDownIO;
begin
stderr.Free;
debugfile.Free;
stdout.Free;
end;
initialization
stdoutbuffer := TDStringList.Create;
finalization
stdoutbuffer.Free;
end.