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request: Plugin in AU format #48
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Hello @gdreyband It's not yet readily available only for a few practical reasons.
As a user of Mac, you have a solution to construct AU which has a possibility to work, if you are adventurous enough to build the source code.
I cannot guarantee this method succeeds, because I have never tried it. |
@gdreyband I have some AU builds under the latest dev release. |
I just tested the one under latest, I got an incompatible plug-in error so it doesn't work unfortunately. I can try to do a build of the source over the next few days. |
I have made a new iteration of Audio Unit. You're welcome to try this one.
@sub26nico if you have time and opportunity for this, do you mind to try loading these Audio Units ? |
For reference, I'm on a Mac on OS 10.12.6, using Logic Pro X 10.4.4 It works, although it fails the plug-in check. If I override that I can use it within Logic. There are some miscellaneous bugs I found which I can file separately: For both AU and Standalone
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@jpcima , I've quickly tested the binaries, all seems good. Standalone works fine and made sounds. |
Yes. The plugin has a known defect ; it is unable to handle adequately parameters and states while it is in a disabled situation. It was an oversight of the design, and is most likely why validation is not passing. With a somewhat hackish workaround used, it seemed to operate fine in practical cases.
It's the original game bank and most likely it never used these instrument slots. @sub26nico |
Looks like is need to override instruments by correct zeroing data, and also be careful against rhythm-mode which makes three channels to act differently... Will check this at my home, for now I'm at my friend |
Hey @jpcima I'm so glad I found this! I was an occasional contributor to JUCEOPLVSTi and I'm so glad to see an OPL3 plugin that's available on Mac natively! I'm playing around with the standalone version now but I'm a Logic user and I'd love to see AU plugin formats supported.
Let me know if that's possible.
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