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webpack.config.renderer.dev.js
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webpack.config.renderer.dev.js
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/* eslint global-require: 0, import/no-dynamic-require: 0 */
/**
* Build config for development electron renderer process that uses
* Hot-Module-Replacement
*
* https://webpack.js.org/concepts/hot-module-replacement/
*/
import path from 'path';
import fs from 'fs';
import webpack from 'webpack';
import chalk from 'chalk';
import merge from 'webpack-merge';
import { spawn, execSync, } from 'child_process';
import ExtractTextPlugin from 'extract-text-webpack-plugin';
import baseConfig from './webpack.config.base';
import CheckNodeEnv from './internals/scripts/CheckNodeEnv';
CheckNodeEnv('development');
const port = process.env.PORT || 1212;
const publicPath = `http://localhost:${port}/dist`;
const dll = path.resolve(process.cwd(), 'dll');
const manifest = path.resolve(dll, 'renderer.json');
/**
* Warn if the DLL is not built
*/
if (!(fs.existsSync(dll) && fs.existsSync(manifest))) {
console.log(chalk.black.bgYellow.bold('The DLL files are missing. Sit back while we build them for you with "npm run build-dll"'));
execSync('npm run build-dll');
}
export default merge.smart(baseConfig, {
devtool: 'inline-source-map',
target: 'electron-renderer',
entry: [
'react-hot-loader/patch',
`webpack-dev-server/client?http://localhost:${port}/`,
'webpack/hot/only-dev-server',
path.join(__dirname, 'app/index.js'),
],
output: {
publicPath: `http://localhost:${port}/dist/`,
filename: 'renderer.dev.js',
},
module: {
rules: [
{
test: /\.jsx?$/,
exclude: /node_modules/,
use: {
loader: 'babel-loader',
options: {
cacheDirectory: true,
plugins: [
// Here, we include babel plugins that are only required for the
// renderer process. The 'transform-*' plugins must be included
// before react-hot-loader/babel
'transform-class-properties',
'transform-es2015-classes',
'react-hot-loader/babel',
],
},
},
},
{
test: /\.global\.css$/,
use: [
{
loader: 'style-loader',
},
{
loader: 'css-loader',
options: {
sourceMap: true,
},
},
],
},
{
test: /^((?!\.global).)*\.css$/,
use: [
{
loader: 'style-loader',
},
{
loader: 'css-loader',
options: {
modules: true,
sourceMap: true,
importLoaders: 1,
localIdentName: '[name]__[local]__[hash:base64:5]',
},
},
],
},
// Common Image Formats
{
test: /\.(?:ico|gif|png|jpg|jpeg|webp|svg)$/,
use: 'url-loader',
},
],
},
plugins: [
new webpack.DllReferencePlugin({
context: process.cwd(),
manifest: require(manifest),
sourceType: 'var',
}),
new webpack.HotModuleReplacementPlugin({
multiStep: true,
}),
new webpack.NoEmitOnErrorsPlugin(),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*
* By default, use 'development' as NODE_ENV. This can be overriden with
* 'staging', for example, by changing the ENV variables in the npm scripts
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development',
}),
new webpack.LoaderOptionsPlugin({
debug: true,
}),
new ExtractTextPlugin({
filename: '[name].css',
}),
],
node: {
__dirname: false,
__filename: false,
},
devServer: {
port,
publicPath,
compress: true,
noInfo: true,
stats: 'errors-only',
inline: true,
lazy: false,
hot: true,
headers: { 'Access-Control-Allow-Origin': '*', },
contentBase: path.join(__dirname, 'dist'),
watchOptions: {
aggregateTimeout: 300,
ignored: /node_modules/,
poll: 100,
},
historyApiFallback: {
verbose: true,
disableDotRule: false,
},
before() {
if (process.env.START_HOT) {
console.log('Starting Main Process...');
spawn(
'npm',
['run', 'start-main-dev', ],
{ shell: true, env: process.env, stdio: 'inherit', }
)
.on('close', (code) => { process.exit(code); })
.on('error', (spawnError) => { console.error(spawnError); });
}
},
},
});