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main.js
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main.js
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"use strict";
const electron = require('electron');
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
const path = require('path');
const url = require('url');
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function createWindow () {
console.log("createWindow");
// Create the browser window.
const {width, height} = electron.screen.getPrimaryDisplay().size;
mainWindow = new BrowserWindow({
width: width,
height: height,
title: 'Rocket Stove Temperature Control'
// , icon: __dirname + 'rocket-stove.png' // moved to package.json:build
});
// and load the index.html of the app.
// mainWindow.loadURL(url.format({
// pathname: path.join(__dirname, 'index.html'),
// protocol: 'file:',
// slashes: true
// }));
mainWindow.loadURL(path.join('file://', __dirname, 'app', 'index.html'));
mainWindow.webContents.openDevTools();
mainWindow.on('ready-to-show', function () {
console.log("mainWindow ready-to-show");
});
mainWindow.on('closed', function () {
console.log("mainWindow closed");
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', function () {
console.log("app window-all-closed");
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
app.quit();
});
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.