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shapetest.s
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shapetest.s
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# Sphere Intersection Tester
.data
prompt:
.asciiz "Enter Ray Postion (x,y,z), Direction (x,y,z), Sphere Center (x,y,z) and Sphere Radius (r)\n"
ret:
.asciiz "\n"
sphere: .word 0,0,0,0,0,0,0,0,0
ray: .word 0,0,0,0,0,0,0,0,0,0,0,0
.text
.globl main
main:
la $a0, prompt
li $v0, 4
syscall
la $s0, ray
la $s1, sphere
li $v0, 7
syscall
s.d $f0, 0($s0)
syscall
s.d $f0, 8($s0)
syscall
s.d $f0, 16($s0)
syscall
s.d $f0, 24($s0)
syscall
s.d $f0, 32($s0)
syscall
s.d $f0, 40($s0)
syscall
s.d $f0, 4($s1)
syscall
s.d $f0, 12($s1)
syscall
s.d $f0, 20($s1)
syscall
s.d $f0, 28($s1)
# Test Intersect
la $a0, ray
la $a1, sphere
jal sphere.intersect
beq $v0, $zero, exit
add $a0, $v0, $zero
li $v0, 1
syscall
li $v0, 4
la $a0, ret
syscall
li $v0, 3
mov.d $f12, $f0
syscall
li $v0, 4
la $a0, ret
syscall
#Test Reflect
la $a0, ray
la $a1, sphere
jal sphere.reflect
add $s3, $v0, $zero
li $v0, 3
l.d $f12, 0($s3)
syscall
li $v0, 4
la $a0, ret
syscall
li $v0, 3
l.d $f12, 8($s3)
syscall
li $v0, 4
la $a0, ret
syscall
li $v0, 3
l.d $f12, 16($s3)
syscall
li $v0, 4
la $a0, ret
syscall
li $v0, 3
l.d $f12, 24($s3)
syscall
li $v0, 4
la $a0, ret
syscall
li $v0, 3
l.d $f12, 32($s3)
syscall
li $v0, 4
la $a0, ret
syscall
li $v0, 3
l.d $f12, 40($s3)
syscall
li $v0, 4
la $a0, ret
syscall
exit:
li $v0, 10
syscall