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I am contributing to a project that uses ice4j for playing a peer to peer game online. Naturally, we would like each peer to select the candidate pair which gives them the lowest latency. I see that the code has a nomination strategy NOMINATE_BEST_RTT, but it is not referenced anywhere else in the project. Is it missing implementation?
I am contributing to a project that uses ice4j for playing a peer to peer game online. Naturally, we would like each peer to select the candidate pair which gives them the lowest latency. I see that the code has a nomination strategy
NOMINATE_BEST_RTT
, but it is not referenced anywhere else in the project. Is it missing implementation?I also see that there is a comment here:
ice4j/src/main/java/org/ice4j/ice/DefaultNominator.java
Line 46 in 686164f
Referencing a strategy called
NOMINATE_FIRST_HIGHEST_VALID
, but this doesn't seem to exist either.The text was updated successfully, but these errors were encountered: