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resource.h
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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by SkeletalViewer.rc
//
#define IDC_MYICON 2
#define IDD_SKELETALVIEWER_DIALOG 102
#define IDS_APP_TITLE 103
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_SKELETALVIEWER 107
#define IDC_SKELETALVIEWER 109
#define IDD_APP 110
#define IDR_MAINFRAME 128
#define IDS_APPTITLE 129
#define IDS_ERROR_D3DCREATE 130
#define IDS_ERROR_D3DVIDEOTYPE 131
#define IDS_ERROR_NUIINIT 132
#define IDS_ERROR_SKELETONTRACKING 133
#define IDS_ERROR_DEPTHSTREAM 134
#define IDS_STRING135 135
#define IDS_ERROR_VIDEOSTREAM 135
#define IDC_DEPTHVIEWER 1001
#define IDC_SKELETALVIEW 1002
#define IDC_VIDEOVIEW 1003
#define IDC_FPS 1004
#define IDC_CAMERAS 1005
#define IDC_BUTTON1 1006
#define IDC_BUTTON2 1007
#define IDC_STATIC -1
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 1
#define _APS_NEXT_RESOURCE_VALUE 130
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1008
#define _APS_NEXT_SYMED_VALUE 111
#endif
#endif