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feat(lib): removed parallel keyword argument from compute_paths (#305)
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CHANGELOG.md

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@@ -28,6 +28,10 @@ with one *slight* but **important** difference:
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- Fixed a shape (and possibly `dtype`) issue in the fast path of {func}`consecutive_vertices_are_on_same_side_of_mirrors<differt.rt.consecutive_vertices_are_on_same_side_of_mirrors>`, that would raise an error when trying to stack arrays in {meth}`TriangleScene.compute_paths<differt.scene.TriangleScene.compute_paths>` with a non-{data}`None` value for `smoothing_factor` (by <gh-user:jeertmans>, in <gh-pr:303>).
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### Removed
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- Removed `parallel` keyword argument in {meth}`TriangleScene.compute_paths<differt.scene.TriangleScene.compute_paths>` as it was no longer supported, and its presence increased the code complexity. Executing code on multiple devices should be automatically handled by {func}`jax.jit`, or manually specified by the end-user. This is a **breaking-change** (by <gh-user:jeertmans>, in <gh-pr:305>).
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<!-- start changelog -->
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## [0.4.1](https://github.com/jeertmans/DiffeRT/compare/v0.4.0...v0.4.1)

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