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v2: Constraints/principle we should consider when creating functionality #53

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jdittrich opened this issue Dec 8, 2019 · 2 comments
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Usability/Design version2 anything concerning the rewrite in a new framework

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@jdittrich
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@jdittrich
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  • How easy is it to switch between modes? We should avoid situation in which people do not do a change (like layouting elements) because they can not be easily manipulated/changed in the way there were in before (consider "baking" an vector element to pixels as a operation that needs consideration, whereas an effect layer in photoshop is easy to experient with)

@jdittrich jdittrich changed the title v2 Constraints/principle we should consider when creating functionality v2: Constraints/principle we should consider when creating functionality Dec 8, 2019
@jdittrich jdittrich added Usability/Design version2 anything concerning the rewrite in a new framework labels Dec 8, 2019
@jdittrich
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If users do usually not want to violate constraints (e.g. make a bounding box smaller than the contained text) and the possible problem is transparent (text goes over the border) there is no gain in constraining the users interaction (resizing).

Instead, keep the interaction as possible OR make the element adjust to it better (break text or so)

@jdittrich jdittrich pinned this issue Dec 8, 2019
@AlaaSarhan AlaaSarhan unpinned this issue Dec 19, 2019
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