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Failed to launch on MacOS 11.4, M1 Mac #55

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tvgold42 opened this issue Jul 13, 2021 · 3 comments
Open

Failed to launch on MacOS 11.4, M1 Mac #55

tvgold42 opened this issue Jul 13, 2021 · 3 comments

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@tvgold42
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tvgold42 commented Jul 13, 2021

when running the game with the default arguments it returns

GLFW error 65544: Cocoa: Failed to find service port for display error loading shader at res/shaders/basic_texture.vs

as a short work around, I found that updating GLFW to 3.3.4 and using -v in the launch options and recompiling the game managed to make it work.

@GamerHammer2K4F647Ultimate

Reason:it was made on intel, not M1

@hdfsyu
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hdfsyu commented Aug 29, 2021

Please close this issue as the reason is this was compiled for intel.

@grandell1234
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Wrong, M1 works just copy and paste these commands into a terminal.

git clone --recurse-submodules https://github.com/jdah/minecraft-weekend.git
cd minecraft-weekend/
brew install libxcursor
make libs
make dirs
make game
make run

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