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Why the information - killed, death, win rate (the information increased by every new round) aren't included in the Player State? These might be useful, for example, the strategy can be
kill the most dangerous enemy first
avoid the most dangerous enemy first
don't kill the weakest enemy when you have only one ammo
(more)
The text was updated successfully, but these errors were encountered:
Why the information - killed, death, win rate (the information increased by every new round) aren't included in the Player State? These might be useful, for example, the strategy can be
The text was updated successfully, but these errors were encountered: