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In V2, StateMachine.create({target: AClass.prototype}) could be used on more or less arbitrary prototypes and just integrate STM features into that. We use that to make UI widgets (with their own existing lifecycles) into STMs, in-place e.g.
In V2,
StateMachine.create({target: AClass.prototype})
could be used on more or less arbitrary prototypes and just integrate STM features into that. We use that to make UI widgets (with their own existing lifecycles) into STMs, in-place e.g.It's not really clear how that's supposed to work in V3 and it's not really documented, looking at the code for
factory
it seems this would work:is that the correct migration?
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