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I'm aware this is an old module so there's probably no shot at getting any of the current issues fixed, but for what it's worth I'm noting this fix for inaccurate collisions which has started occurring recently. Roblox recently made the top bar take up more space, meaning the offset of 36 pixels is no longer accurate.
Because of this issue, collisions on ScreenGuis with IgnoreGuiInset set to true are inaccurate:
The current workaround for this appears to be just turning off IgnoreGuiInset on the ScreenGui which is using Nature2D, as even when updating the offset constant in the module, the issue still occurs.
The text was updated successfully, but these errors were encountered:
I'm aware this is an old module so there's probably no shot at getting any of the current issues fixed, but for what it's worth I'm noting this fix for inaccurate collisions which has started occurring recently. Roblox recently made the top bar take up more space, meaning the offset of 36 pixels is no longer accurate.
Because of this issue, collisions on ScreenGuis with IgnoreGuiInset set to
true
are inaccurate:The current workaround for this appears to be just turning off IgnoreGuiInset on the ScreenGui which is using Nature2D, as even when updating the offset constant in the module, the issue still occurs.
The text was updated successfully, but these errors were encountered: